Novum / vkQuake

Vulkan Quake port based on QuakeSpasm
GNU General Public License v2.0
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Visible borders of some textures. #200

Closed AntonieS closed 4 years ago

AntonieS commented 4 years ago

Hi! In the attached file, the area with the artifact is marked with a red ellipse. Transparent borders became visible (see picture at full size or zoom it). It looks like thin red lines at the edges of objects. Please fix it.

Win 7 SP1 x64 GTX 1080 vkQuake 1.0.3 win64 graphic settings doesn't matter (AA, AF and etc) - in any case artifacts looks like at screenshot vkquake0000

Thank you.

AntonieS commented 4 years ago

Additional information: This only happens if in Options - Video Options - Filter stand "Smooth".

Same thing happen in screen after level ends and other places.

Novum commented 4 years ago

What driver version are you using? I'm pretty sure this is a duplicate of https://github.com/Novum/vkQuake/issues/124 and has been fixed by NVIDIA already.

AntonieS commented 4 years ago

I'm using 390.65-desktop-win8-win7-64bit-international-whql - 08.01.2018 And I haven't problems in Arcane Dimensions like in #124 I do not have the described problem in other games. How can I help You?

AntonieS commented 4 years ago

In Quakespasm 0.93.2_win64 and quakespasm-0.93.2ish_spiked_win64 also no problem. But they have problems with FSAA, AF and water .

Novum commented 4 years ago

Driver is too old. Upgrade it and it will go away.

AntonieS commented 4 years ago

Just tried 441.66-desktop-win8-win7-64bit-international-whql Clean install Same thing.