Novum / vkQuake

Vulkan Quake port based on QuakeSpasm
GNU General Public License v2.0
1.84k stars 224 forks source link

separate deadzones #286

Closed rampancy777 closed 3 years ago

rampancy777 commented 3 years ago

it would be great if we could have separate deadzones for each axis vs one shared by both sticks.

also, would be cool if the movement stick had option of being treated as digital, meaning youre either walking or not (unless you press the run button). would be more like how the game plays with kb/m. as it is, crawling forward is unneeded and walking takes too much concentration.

thanks for the hard work, best port out there.

Novum commented 3 years ago

I would prefer to get this fixed in upstream (QuakeSpasm or QuakeSpasm Spiked) first.

rampancy777 commented 3 years ago

thats fair, i get it. i was just throwing it out there in the event that you might be a lazy couch gamer ( aka controller user) like I am. thanks for your work man i get a lot of enjoyment out of it.