Novum / vkQuake

Vulkan Quake port based on QuakeSpasm
GNU General Public License v2.0
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vid_filter 1 only applies to menu/statusbar #652

Closed bubbleguuum closed 1 year ago

bubbleguuum commented 1 year ago

In latest git as of the date of this report, vid_filter 1 (classic pixelized textures) ) is not applied to the game graphics, only to the menu and status bar. Observed on Linux with Intel UHD 620 with fresh manually compiled git version.

On Windows with v1.22.3, NVIDIA card, it works properly.

EDIT: does not work using v1.22.3 on Linux either, so must be a quirk of this UHD 620 graphic card.

temx commented 1 year ago

What happens if you set vid_anisotropic to 0 ? See: https://github.com/KhronosGroup/Vulkan-Docs/issues/1361

Novum commented 1 year ago

Intel doesn't support aniso with nearest filtering - which is just broken in my opinion and their excuses are nonsensical. This has nothing to do with vkQuake.

bubbleguuum commented 1 year ago

Yup, setting vid_anisotropic to 0 fixes it.