Novum / vkQuake

Vulkan Quake port based on QuakeSpasm
GNU General Public License v2.0
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Model vertex explosions (remastered models ?) on MacOS #719

Open vsonnier opened 3 months ago

vsonnier commented 3 months ago

Follow up of #704, where the crash itself was solved. There are still remaining problems, though, seen by users:


Reported by @MrGcGamer: Screenshot 2024-07-28 at 19 23 33

No crash, but still heavy vertex explosions for me (with Immortal Lock )

but also simply in the Quake hub :

...I also noticed, that the vertex explosions are also present without the mod on 1.30.1 as well as 1.31.0. (See vid)

https://github.com/user-attachments/assets/bcdbfbab-e988-418b-aa02-ddbecfc28b1d

Then @rtwomey noticed the Models > remaster option activated or not seems to have an effect:

By "vertex explosions" do you mean artifacts appearing all over the screen when there is e.g., a health chest somewhere in the scene? If so, I see this as well when I have basedir set to rerelease and use the "remastered" models in graphics options with The Immortal Lock. If I set this back to "classic" (or just use the original game content) it seems to be fine.

image

Steve-Gibbs commented 3 months ago

I was having the same issue with the remastered models after updating MoltenVK to 1.2.10. It’s been fine since reverting to 1.2.9.

vsonnier commented 2 weeks ago

Hello @Perlence @MrGcGamer @rtwomey @Steve-Gibbs, Sorry for bothering you, is this still a thing on master or latest 1.31.2 with possibly newer / different MoltenVK ?

Steve-Gibbs commented 2 weeks ago

Unfortunately it's still present using MoltenVK 1.2.11.

vsonnier commented 2 weeks ago

@Steve-Gibbs thanks for the report. I'm leaving this open, then.