Closed andy17110 closed 6 months ago
I also faced this problem
Me too. The log says:
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 2.0 Renderer: GeForce MX130/PCIe/SSE2
「Nro's Galaxy Editor」
「Directory」 Exist----------------------------< user://galactic_object/
「Directory」 Exist----------------------------< user://packed/
「Directory」 Exist----------------------------< user://unpacked/
「Directory」 Exist----------------------------< user://parsed/
「Directory」 Cleared--------------------------< user://parsed/
「File」 Read----------------------------------< gamestate
「Parse」 Trimming-----------------------------< user://unpacked/gamestate
「Directory」 Cleared--------------------------< user://galactic_object/
「Parse」 Partitioning-------------------------< user://unpacked/galactic_object
ERROR: Can't take value from empty array.
at: back (core/array.cpp:160) - Condition "_p->array.size() == 0" is true. Returned: Variant()
Also having this issue
The issue is that astral plains update changed the scripting structure of the save files game state from something like
galactic_object={
(star ID)={
}
}
to
galactic_object=
{
(star ID)=
{
}
}
So the the galaxy editor program is looking for the for the old format and needs to be retooled to recognize the new format.
Confirm, the app crashes immediately after dropping gamestate file
The same happens to me.
As a workaround, replace regex =\n\s*{
with ={
. The output doesn't need to be fixed, Stellaris car read both formats.
As a workaround, replace regex
=\n\s*{
with={
. The output doesn't need to be fixed, Stellaris car read both formats.
How would one do that in Notepad+?
Go to Replace mode (next to search) and check the Regular Expression tick in the bottom left corner.
Go to Replace mode (next to search) and check the Regular Expression tick in the bottom left corner.
Nice Thank you
I fixed this problem with v1.6 now, thanks for helping others, @PadOpinion!
Something happned in patch 3.10 and It can't read new gamestate files. Still works with older saves, not the new ones.