Open Nsomnia opened 9 years ago
Tested Odivals water/underwater system. I think with enough re-coding in implementing scrawks and most importantly Head@Hunters editor controls modified to our needs its a very viable solution and completely open source.
Will need to figure out how to get underwater views to work (see "Odival Ocean Test" in the Full Unity Test Projects Folder) seamlessly when a wave goes over the camera. Not high priority because the only time it will be needed is when a camera view is added that allows the player to "no clip" basically on "Easy" difficulty settings.