Nsomnia / ColdWarSubSim

A indie game based on post-WWII submarine simulation. Basically Silent Hunter 6, since UbiSoft no longer supports it, and there are no modern cold war subsims. Blender is used for model work and Unreal Engine 4 is the game engine, code is mostly Blueprint and C++. DLC's and modding are confirmed features.
GNU General Public License v2.0
16 stars 6 forks source link

Technology Tree #35

Open Nsomnia opened 9 years ago

Nsomnia commented 9 years ago

Somehow have a tech tree for upgrades. Have not decided to implement it like KSP where its an actual tree, or like Silent Hunter where you just get upgrade points and can spend them on things.

Will have to be coded, plus graphics, plus the models, plus the code for the upgrades this focuses more on the actual tree system though.

Comments on what approach to take welcome.