Nsomnia / ColdWarSubSim

A indie game based on post-WWII submarine simulation. Basically Silent Hunter 6, since UbiSoft no longer supports it, and there are no modern cold war subsims. Blender is used for model work and Unreal Engine 4 is the game engine, code is mostly Blueprint and C++. DLC's and modding are confirmed features.
GNU General Public License v2.0
16 stars 6 forks source link

Basic Torpedo Dynamics Code for a0.01 #40

Open Nsomnia opened 9 years ago

Nsomnia commented 9 years ago

Need to code the way torpedoes are instantiated/fired, move through the water, how they hit their targets, and inflict damage at a minimum for the initial release.

Nsomnia commented 9 years ago

In later releases we can add duds and such.