Currently, trail positions are calculated every tick. However, if a player skips a block between ticks, the trail will become disjunct. Interpolating the trail between the position of the player in the last and current tick would reduce disjunct trails.
Currently, trail positions are calculated every tick. However, if a player skips a block between ticks, the trail will become disjunct. Interpolating the trail between the position of the player in the last and current tick would reduce disjunct trails.