This pull request adds region visibility filters, which aim to solve the problem of overlapping regions not being easily distinguishable.
Region visibility filters can be given with a command such as the following:
give @s nucleoid_creator_tools:region_visibility_filter{Region: ["a", "b"]}
Region visibility filters use the particle outline color of their first region. Their tooltip lists all regions.
Using a region visibility filter will immediately apply it to the current editor. Editors can also clear their current filter by sneaking while using a region visibility filter.
While out of scope and potentially difficult for this initial implementation, a few improvements could be made:
Blend all region colors together rather than take the first region's color
Allow using commands to accomplish the same functionality
Allow using wildcards for regions, such as *_spawn to match red_spawn and blue_spawn
This pull request adds region visibility filters, which aim to solve the problem of overlapping regions not being easily distinguishable.
Region visibility filters can be given with a command such as the following:
Region visibility filters use the particle outline color of their first region. Their tooltip lists all regions.
Using a region visibility filter will immediately apply it to the current editor. Editors can also clear their current filter by sneaking while using a region visibility filter.
While out of scope and potentially difficult for this initial implementation, a few improvements could be made:
*_spawn
to matchred_spawn
andblue_spawn
Fixes #8