NucleoidMC / plasmid

Server-side minigame development library based on Fabric.
GNU Lesser General Public License v3.0
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Standardize winning and dying #130

Open Madis0 opened 3 years ago

Madis0 commented 3 years ago

The win and death messages could all come from this module, instead of being separated for every game.

Edit: that could also allow for an option to toggle automatic looping of a game after it's finished and spectating of a game vs returning to lobby when lost.

Restioson commented 3 years ago

Not really since each game has different win requirements

Madis0 commented 3 years ago

That yes, but this module could provide the win message and redirection to lobby.

Restioson commented 3 years ago

How so? What advantages does this confer?

Madis0 commented 3 years ago

Consistent translation and lobby logic, an option to loop games or disable spectator mode whenever a game is finished.