NucleoidMC / plasmid

Server-side minigame development library based on Fabric.
GNU Lesser General Public License v3.0
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Tracked data should be synced when a player is teleported into a game space #266

Closed haykam821 closed 1 year ago

haykam821 commented 1 year ago

Currently, tracked data resets when a player is teleported into a game space. As a result, skin layers and hand preference will be reset to the default values rather than the values chosen by the player. To fix this issue, an additional packet should be sent containing data tracker data.