Open meza opened 7 years ago
We do it with kits and it seems to work alright! I'll look into it.
so you do a /kit add
- /clear @p
?
How do you hook it up to the jail event?
Oh, no, what I meant was that the code that we use for kits works, so it should be simple and straight forward to port it to jails.
ah, ok :) I like the idea very much so
I'm having all sorts of difficulties with people breaking out of jails with random items, like
enderio:itemTravelStaff
. I've been setting up command blocks to remove these items and exchange them to a token (a name tag) which they can use to reclaim their items once out of jail.However, the staff is not the only item, and it's getting really tedious. I was thinking that the jail command could also strip the player of all their belongings (like in a real jail) before TPing them there, and giving them back once unjailed.
Not sure it's possible to exactly copy all item data though