Open RVandal opened 6 years ago
1) Fixed. 2) Can you elaborate on that? 3) That's slothbot for you. None of the devs have time to create a new, sophisticated AI from scratch.
Thanks for quick fix.
https://puu.sh/zTcEp/217681835f.jpg https://puu.sh/zTcHv/93270a3ccf.jpg https://puu.sh/zTcRH/60ba638699.jpg
[2018-03-31 14:33:08] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:14] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value) [DUP x5]
[2018-03-31 14:33:17] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:23] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:27] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:33] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value) [DUP x3]
[2018-03-31 14:33:33] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:39] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value) [DUP x8]
Thanks.
1) Will investigate, the previous fix was more of a hotfix... 2) Not per sé, we made them a bit more varied in speed, appearance and general behaviour (their AI now properly detects players based on distance, the closer they are, the more likely they are detect you). 3) There's a settlement in Whetstone with 2 NPC's which hand out jobs (Extermination and Science). The former means killing a bunch of zombies, the latter is about getting the requested item and bringing it back to the NPC. That's how you get XP and SP. 4) That's a minor bug. "Alivetime" isn't being calculated as I wanted to rewrite the code. 5-7) Will investigate.
Can't check backpacks stacking because of...
[2018-03-31 19:38:36] ERROR: DayZ\init\players\spawn_init.lua:203: attempt to index field '?' (a nil value)
http://puu.sh/zTqD3/f8db657d13.jpg
Thanks. P.S.: I hope we're not annoying you too much.
I've fixed all bugs you mentioned. As for the chopper thing, that has nothing to do with DayZ, as we don't modify or handle anything related to their flying behaviour.
Ok, I'll test everything.
[2018-04-02 21:34:55] WARNING: DayZ\init\players\login_init.lua:535: Bad argument @ 'destroyElement' [Expected element at argument 1]
[2018-04-02 21:34:55] WARNING: DayZ\handlers\players\server\backpack_player.lua:45: Bad argument @ 'destroyElement' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:33: Bad argument @ 'spawnPlayer' [Expected player at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:34: Bad argument @ 'setElementFrozen' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:36: Bad argument @ 'setCameraTarget' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:43: Bad argument @ 'setElementData' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:44: Bad argument @ 'attachElements' [Expected element at argument 2]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:50: Bad argument @ 'getPlayerAccount' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:51: Bad argument @ 'setAccountData' [Expected account at argument 1, got boolean]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:52: Bad argument @ 'getAccountData' [Expected account at argument 1, got boolean]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:52: Bad argument @ 'setElementData' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:53: Bad argument @ 'getAccountData' [Expected account at argument 1, got boolean]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:53: Bad argument @ 'setElementData' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:55: Bad argument @ 'setElementData' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:56: Bad argument @ 'setElementData' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:64: Bad argument @ 'setElementData' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:64: Bad argument @ 'setElementData' [Expected element at argument 1] [DUP x292]
[2018-04-02 21:35:22] WARNING: DayZ\handlers\players\server\status_player.lua:105: Bad argument @ 'getElementData' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\handlers\players\server\backpack_player.lua:13: Bad argument @ 'getElementPosition' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\handlers\players\server\backpack_player.lua:14: Bad argument @ 'getElementRotation' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\handlers\players\server\backpack_player.lua:16: Bad argument @ 'createObject' [Expected vector3 at argument 2, got boolean]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:142: Bad argument @ 'setElementData' [Expected element at argument 1]
[2018-04-02 21:35:22] WARNING: DayZ\init\players\spawn_init.lua:144: Bad argument @ 'triggerClientEvent' [Expected element at argument 1]
[2018-04-02 21:35:25] WARNING: DayZ\init\players\spawn_init.lua:35: Bad argument @ 'fadeCamera' [Expected element at argument 1]
Backpacks: https://puu.sh/zUMOL/c085238259.jpg Buttons: https://puu.sh/zUNng/316f2b3dae.jpg
Thanks.
I hope I fixed every backpack-related bug this time...as for the map, that's nothing to do with us. That's a problem with MTA.
Looks like backpacks is OK now.
[2018-04-03 17:46:04] ERROR: DayZ\handlers\players\server\damage_player.lua:70: attempt to perform arithmetic on local 'damage' (a nil value)
Run over error:
[2018-04-04 14:42:24] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:65: attempt to index field '?' (a nil value)
Collision: https://puu.sh/zVZmt/319b118faf.jpg
Thanks.
1) Yeah, I reverted that. 2) No, you only repair 200 health points of the vehicle in question. You can increase that to up to 400 with the Engineer Skill "Prototype Duct Tape". 3) Will check the other bugs.
Having the same issue with the helicopters flying constantly towards the east and even if I re-enter nothing works just keeps flying towards east and it's really hard to try and fly in the opposite direction as it will just keep on trying to turn itself around at all times.
The problem with the blood type system.
Hello. Clean server installation. After logging in all is normal.
Thanks. MTA:DayZ 0.9.9.5a MTA:SA 1.5.5
P.S.: If you need to translate mod into Russian, our team can do it. Just ask.