NullSystemWorks / mtadayz

Official MTA:DayZ Repository
Other
40 stars 35 forks source link

Issues with 0.9.9.5a #168

Open RVandal opened 6 years ago

RVandal commented 6 years ago

Hello. Clean server installation. After logging in all is normal.

Thanks. MTA:DayZ 0.9.9.5a MTA:SA 1.5.5

P.S.: If you need to translate mod into Russian, our team can do it. Just ask.

[2018-03-29 22:48:19] WARNING: DayZ\handlers\players\server\backpack_player.lua:12: Bad argument @ 'getElementPosition' [Expected element at argument 1, got nil]
[2018-03-29 22:48:19] WARNING: DayZ\handlers\players\server\backpack_player.lua:13: Bad argument @ 'getElementRotation' [Expected element at argument 1, got nil]
[2018-03-29 22:48:19] WARNING: DayZ\handlers\players\server\backpack_player.lua:15: Bad argument @ 'createObject' [Expected vector3 at argument 2, got boolean]
[2018-03-29 22:48:19] ERROR: DayZ\handlers\players\server\backpack_player.lua:15: table index is nil
mtadayz commented 6 years ago

1) Fixed. 2) Can you elaborate on that? 3) That's slothbot for you. None of the devs have time to create a new, sophisticated AI from scratch.

RVandal commented 6 years ago

Thanks for quick fix.

https://puu.sh/zTcEp/217681835f.jpg https://puu.sh/zTcHv/93270a3ccf.jpg https://puu.sh/zTcRH/60ba638699.jpg

[2018-03-31 14:33:08] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:14] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)  [DUP x5]
[2018-03-31 14:33:17] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:23] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:27] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:33] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)  [DUP x3]
[2018-03-31 14:33:33] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)
[2018-03-31 14:33:39] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:32: attempt to index field '?' (a nil value)  [DUP x8]

Thanks.

mtadayz commented 6 years ago

1) Will investigate, the previous fix was more of a hotfix... 2) Not per sé, we made them a bit more varied in speed, appearance and general behaviour (their AI now properly detects players based on distance, the closer they are, the more likely they are detect you). 3) There's a settlement in Whetstone with 2 NPC's which hand out jobs (Extermination and Science). The former means killing a bunch of zombies, the latter is about getting the requested item and bringing it back to the NPC. That's how you get XP and SP. 4) That's a minor bug. "Alivetime" isn't being calculated as I wanted to rewrite the code. 5-7) Will investigate.

RVandal commented 6 years ago

Can't check backpacks stacking because of...

[2018-03-31 19:38:36] ERROR: DayZ\init\players\spawn_init.lua:203: attempt to index field '?' (a nil value)

http://puu.sh/zTqD3/f8db657d13.jpg

Thanks. P.S.: I hope we're not annoying you too much.

mtadayz commented 6 years ago

I've fixed all bugs you mentioned. As for the chopper thing, that has nothing to do with DayZ, as we don't modify or handle anything related to their flying behaviour.

RVandal commented 6 years ago

Ok, I'll test everything.

Backpacks: https://puu.sh/zUMOL/c085238259.jpg Buttons: https://puu.sh/zUNng/316f2b3dae.jpg

Thanks.

mtadayz commented 6 years ago

I hope I fixed every backpack-related bug this time...as for the map, that's nothing to do with us. That's a problem with MTA.

RVandal commented 6 years ago

Looks like backpacks is OK now.

[2018-04-03 17:46:04] ERROR: DayZ\handlers\players\server\damage_player.lua:70: attempt to perform arithmetic on local 'damage' (a nil value) Run over error: [2018-04-04 14:42:24] ERROR: DayZ\handlers\zombies\server\kill_zombies.lua:65: attempt to index field '?' (a nil value) Collision: https://puu.sh/zVZmt/319b118faf.jpg

Thanks.

mtadayz commented 6 years ago

1) Yeah, I reverted that. 2) No, you only repair 200 health points of the vehicle in question. You can increase that to up to 400 with the Engineer Skill "Prototype Duct Tape". 3) Will check the other bugs.

Phusion6 commented 6 years ago

Having the same issue with the helicopters flying constantly towards the east and even if I re-enter nothing works just keeps flying towards east and it's really hard to try and fly in the opposite direction as it will just keep on trying to turn itself around at all times.

IamWildGSup commented 6 years ago

The problem with the blood type system. proxy_sa_2018-08-26_00-01-48 proxy_sa_2018-08-25_23-58-24