NullSystemWorks / mtadayz

Official MTA:DayZ Repository
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Cache Validation #91

Closed 1B0Y closed 6 years ago

1B0Y commented 7 years ago

One of the main problems I've started noticing lately that server owners and players are starting to experience issues within the gamemode, which some is related to the caching of old scripts (either from other servers, or some problem with MTA's validation). Due to this, updating the gamemode will result in the player's cache corrupting (such as shaders not being loaded properly because it's from an older version).

To fix this, two steps need to be implemented:

0xCiBeR commented 7 years ago

How are we on this? Maybe use MD5 checksums on files?

1B0Y commented 6 years ago

I believe MTA eventually resolved this, so this can be closed.