Closed JasonScopServ closed 7 years ago
How do you try to turn logger off? Put code example here, please.
`ami.useLogger(console); I know this is probably wrong...
/**
* The MIT License (MIT)
*
* Copyright (c) 2015 (Seafnox) Kirill Warp
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
function Logger(level){
this.level = level || "Debug";
this.useFile = false;
this.useConsole = true;
this.fs = require("fs");
return this;
}
Logger.prototype.setLevel = function(level){
this.level = level;
};
Logger.prototype.disableConsole = function(disable) {
this.useConsole = disable;
};
Logger.prototype.levels = ['Fatal', 'Error', 'Warn', 'Info', 'Debug', 'Trace'];
Logger.prototype.buildMsg = function() {
var date = new Date();
var time = date.getHours() + ":" + date.getMinutes() + ":" + date.getSeconds();
var args = [];
for (var i = 0; i < arguments[0].length; i++) {
if (typeof arguments[0][i] === 'object') {
try {
args.push(JSON.stringify(arguments[0][i]));
} catch (e) {
if (args instanceof Array) {
args.push("Array is too big: " + arguments[0][i].length);
} else {
args.push("Object is too big: " + Object.keys(arguments[0][i]).join(","));
}
args.push(e.stack);
}
} else {
args.push(arguments[0][i]);
}
}
return time + " " + args.join(", ");
};
Logger.prototype.checkAndSend = function(checkedLevel, args, consoleLevel) {
if (this.levels.indexOf(checkedLevel) <= this.levels.indexOf(this.level)) {
if (this.useConsole) {
if (consoleLevel === 'Error') {
console.error(this.buildMsg(args));
} else {
console.log(this.buildMsg(args));
}
}
}
};
Logger.prototype.fatal = function() { this.checkAndSend('Fatal', arguments, 'Error')};
Logger.prototype.error = function() { this.checkAndSend('Error', arguments, 'Error')};
Logger.prototype.warn = function() { this.checkAndSend('Warn', arguments, 'Error')};
Logger.prototype.info = function() { this.checkAndSend('Info', arguments)};
Logger.prototype.debug = function() { this.checkAndSend('Debug', arguments)};
Logger.prototype.trace = function() { this.checkAndSend('Trace', arguments)};
if (module.parent){
module.exports = Logger;
}
else {
var logger = new Logger();
}
for usage jous run logger
var logger = new (require(config.paths.cftools + '/modules/LoggerCap.js'))("Error");
and put in amiio client
AmiIo.createClient({logger: logger});
NumminorihSF, this man is right in something. You can allow to deny logging in your library, or allow to set log level. like:
AmiIo.createClient({logger: false});
or
AmiIo.createClient({logLevel: "Error"});
or
AmiIo.createClient({logLevel: false});
I added silent logger object to package. But in most cases it is not problem of this package, how you log info.
Hi I'm trying to turn off the logger. I tried ami.useLogger but this doesn't seem to work. Please if you can give me any advice on this it would be much appreciated, I would like to do all the logging myself, right now everything just gets printed to the console and I can't see anything because it's too busy.
Thanks.