Gmod wiki states that if script enforcer is enabled anything that isn't the
same as the servers will not be activated:
"This is what should happen
If the client tries to run a script that isn't on the list (usually via
autorun) it will fail.
If the user's file doesn't match the one on the server, it won't load, and they
will be kicked from the server. This should rarely happen as they will have
received most files via AddCSLuaFile, which means it will match. So this can
only really happen if they've somehow managed to edit one of the base file that
aren't sent on a server connect. Which they should never have done."
Doesn't this just mean you can do AddCSLuaFile to the hungermod files and they
won't glitch up when the server restarts?
Original issue reported on code.google.com by MACHINED...@gmail.com on 8 Apr 2012 at 11:07
Original issue reported on code.google.com by
MACHINED...@gmail.com
on 8 Apr 2012 at 11:07