NuroDev / vision

⚗️ An experimental graphics research engine
MIT License
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Compute Shaders #4

Open NuroDev opened 4 years ago

NuroDev commented 4 years ago

Compute shaders, in layman's term, are a way to use the power of GPU hardware to accelerate tasks that were commonly computed on the CPU. It's commonly used for high speed general purpose computing.

Development

Development on this feature is yet to begin, but it seems support/tooling to get started with this seems relatively easy and provided natively by Direct3D: docs.microsoft.com

Research

Example Use Cases:

Example In Action:

Particle/fluid dynamics:

Video

Terrain LOD:

Video