NxRoot / ALSV4-Metahumans

UE5 - Advanced Locomotion System (Replicated)
https://youtu.be/9T-ZC31GjBY
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[BUG Fix] LODSync #3

Closed Gaimo closed 2 months ago

Gaimo commented 1 year ago

In MH_CharacterBP, remove LODSync. So that in the child blueprint the correct LODSync can be added.