Open DerpyChap opened 1 year ago
Updated tests
Same as before
Same as before
Same as before
Mostly the same, only now the heads of the custom models are being lit differently to the bodies.
The shading on the trombone looks correct now
Slightly improved, although still not perfect
Much better than before. the smoke now renders mostly correctly, but has some layering issues and can randomly disappear at some points.
Same as before
Much better than before, but the lighting doesn't seem to be working correctly.
Same as before
Same as before
Same as before
Smoke doesn't seem to be visible at all, and there are some transparency issues still on some textures
Same as before
Aside from the smoke being almost invisible, looks about the same.
Just as unplayable as before
Same as before
Same as before
Same as before
Mostly the same as before, only the particles from the speakers are now missing
Same as before
Renders almost perfectly, including shadows. The "shockwave" effect that appears from the trombone is missing, and the trombone material isn't as shiny as it's supposed to be. The tromboner is still scaled weirdly.
Same as before
Same as before
Same as before
Same as before
Same as before
Figured I'd list the charts I've tested on here.
Baka Mitai
The entire frame is pink, up until the camera zooms in enough on the trombone photo (trombone jump-scare).
Battle! (Battle Tower)
Lighting appears to be broken, skybox is black. No shadows. Custom models are invisible aside from some eyes. Ground is missing specular highlights. This was the full version of the background, not the lite version.
Bubblegum K.K. (Qumu Remix)
Everything mostly appears correct, although there are no shadows.
Chariots of Fire
Windows are completely opaque, shadows are missing. Some lighting errors, especially as the camera switches to show the trombone player.
Close in the Distance
Trombone is missing shading, otherwise looks fine.
Deja Vu
Lighting appears to be slightly darker than it should be. The headlights don’t emit any light, and the lens flares on them aren't rendered correctly. The windshield is also opaque.
Detonate
Can barely see a thing due to the smoke effect missing transparency. Possibly some other rendering errors, but hard to see due to the smoke. At least the coloured lighting appears to work correctly?
Disco Decent
Renders perfectly, although on a 16:10 display the image is letterboxed with grey bars, but that's not our problem.
Don’t Stop Believin’
Looks completely borked, likely transparency related.
Escape From the City
Initially seemed okay aside from the pink sky and slightly incorrect lighting, but after a camera cut goes completely pink.
The Fitnessgram Pacer Test
The colours seem to be slightly off, but otherwise it looks perfect and the numbers pop up correctly.
Trombone Silliness
Lighting is too bright and it’s nothing but pink outside the window.
Hopeful Dynamis
Same transparency issue as Detonate with the same smoke texture.
In The End
Looks perfect, including the transparent layers used in select scenes. Videos all work.
Kass’ Theme
Skybox is pink, lighting is broken, some textures appear to just be black, and the custom models are almost entirely missing, and I think I recognise that smoke texture from somewhere 🤔. Also you can see the confetti lol.
Lagtrain
Everything is pink, only this time you can’t even see the UI. This uses a custom shader in the UI layer, so it’s obviously not going to work here.
Live and Learn
Pink sky, and the ground is black. Lighting seems to be correct, at least.
Never Gonna Give You Up
Missing the shadow on the floor in that one specific shot, otherwise is fine.
One Winged Angel
Slight lighting differences, the red ground at the start is darker and missing some specularity. Sephiroth’s face is all kinds of fucked up, and his dress is entirely black. Skybox at the start is black instead of grey.
Picture Perfect
Scene is slightly darker than it should be. Particles are missing transparency and the bushes are pink. Skybox is also black. The pictures that fly in seem to work fine.
Pink Yesterday
Lighting and shadow issues, along with the usual problems with transparent textures on the ground and trees. The letterbox also doesn’t quite fully scale vertically to 16:10, although that’s not a TrombLoader issue.
REFLECT
Transparency issues with the bubbles. The water caustics effect may also be affected by this, since it’s now showing as a static spotlight. Shadows are missing, but the custom lighting otherwise seems to work fine (including colour changes), along with the flashes in the background. The tromboner that appears at the end is incorrectly scaled, although this was more likely the result of a bug with TrombLoader that I had to work around by fucking with the scaling, and that bug seems to no longer exist.
Rolling Girl
Everything is pink aside from the table and trombone, up until it switches to a video which looks fine.
Romeo and Cinderella (Project Sekai Version)
Miku and her friends are all pink, along with the screens in the background. Tansparent effects, such as the lights, seem to be mostly working fine.
Rude Buster (Trombone Champ Remix)
The characters are all pink and are sitting in cylinders. The tables have some large brown circles on them, which might be from the candles that are usually there. There’s also an extra set of white curtains that’s not supposed to be there.
Song of the Wielders
Works perfectly, aside from an issue on 16:10 displays. Again, not our problem.
Teo
The whole scene is pink, aside from the tromboner.