Nyyrazzilyss / NyyLIB

Mudlet client script for Torilmud
http://www.torilmud.com/phpBB3/viewtopic.php?f=4&t=27194
GNU General Public License v2.0
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Illusionist script problems #227

Open druzix opened 5 years ago

druzix commented 5 years ago

Script version: 12/2/2018 NyyLIB011dev https://github.com/Nyyrazzilyss/NyyLIB


< 618h/618H 100v/100V P: std > o shade kill stout

[ ORDER shade kill stout ] Ok. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V P: std >

A stout commoner misses a dark shade with her hit. A stout commoner brutally wounds a dark shade with her average hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V P: std > ass shade The earth trembles and shakes! You assist a dark shade heroically. Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel misses a stout commoner with his strike.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > sb

Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > sb < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

The earth trembles and shakes!

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > Your average bludgeon barely wounds a stout commoner. A stout commoner dodges A doppelganger of Zokalomel's attack. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner brutally wounds a dark shade with her average hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > A stout commoner dodges your futile attack. A doppelganger of Zokalomel misses a stout commoner with his strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > A stout commoner dodges your futile attack. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > You stumble and miss your attack! A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > The stout commoner edges towards you trying to force you back. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > A stout commoner dodges your futile attack. A doppelganger of Zokalomel barely wounds a stout commoner with his average strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

tell nyyrazzilyss I can't several powers commands, and something gagged keeps running during combat < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

You tell Nyyrazzilyss 'I can't several powers commands, and something gagged keeps running during combat'

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > A stout commoner dodges your futile attack. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > With a faint hum, the light from the surrounding area is absorbed into your staff. Within seconds, the light condenses into a small, semi-solid and very colorful orb which hovers above the staff, gyrating slowly. You hurl a small orb of wildly shifting colors at a stout commoner! < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > The stout commoner edges towards you trying to force you back. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > You score a CRITICAL HIT! Your strong bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > l A Stone House Exits: -S [48617] A thick pool of sticky blood covers the ground. Corpse of a bearded commoner is lying here. Corpse of a stout commoner is lying here. A stout commoner stands here, fighting a dark shade. A bearded commoner stomps about here. A doppelganger of Zokalomel stands here. *A dark shade stands in mid-air here, fighting a stout commoner.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

flee < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few scratches EP: std P: std >

< 618h/618H 99v/100V P: std >

Ghostwalk Exits: -N -E -S -W [48616] A doppelganger of Zokalomel stands here.

< 618h/618H 99v/100V P: std >

Ghostwalk Exits: -N -E -S -W [48616] A doppelganger of Zokalomel stands here.

< 618h/618H 99v/100V P: std > n

A Stone House Exits: -S [48617] A thick pool of sticky blood covers the ground. Corpse of a bearded commoner is lying here. Corpse of a stout commoner is lying here. A stout commoner stands here, fighting a dark shade. A bearded commoner stomps about here. *A dark shade stands in mid-air here, fighting a stout commoner. A doppelganger of Zokalomel enters from the south.

< 618h/618H 99v/100V P: std >

Autosaving...

< 618h/618H 100v/100V P: std >

A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V P: std > ass shade You assist a dark shade heroically. You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.

sb < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few scratches EP: std P: std >

[No longer moving. Spellcasting has resumed]

Your attack only grazes a stout commoner as she dodges aside! Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std > sc < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >

      Score information for Zokalomel

Level: 36 Race: Gnome Class: Illusionist
Hit points: 618(618) Moves: 100(100) Experience Progress: 68 % Coins carried: 0 platinum 0 gold 0 silver 0 copper Coins in bags: 5 platinum 84 gold 653 silver 845 copper Coins in bank: 7732 platinum 3 gold 9 silver 8 copper Prestige: 3500 Acheron Kill Count: 0 Name status: Pending Citizen of: Ashrumite Outcast from: Leuthilspar Playing time: 0 days / 16 hours / 19 minutes Title: Followers: A doppelganger of Zokalomel a dark shade Status: Standing, fighting a stout commoner. Detecting: Invisible Magic Heat Protected from: Cold Acid Enchantments: Displacement Waterbreath

Active Powers:

Displacement, Mirror Image, Detect Invisibility

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std > Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner, in a show of awesome skill, manages to trip up herself! A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel misses a stout commoner with his strike. A stout commoner misses a dark shade with her hit. A stout commoner brutally wounds a dark shade with her average hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

powers info shade chill < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >

Invalid power name.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his average strike. A stout commoner misses a dark shade with her hit. A stout commoner clambers to her feet. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > powers info shadechill < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >

Name : Shadechill
Alias : sh
Type : Spell
Source : Arcane
Attack Type : Auto
Prepare : Study
Target : Offense, Character in room Activation Time : 4 seconds Related Skill : spellcast illusion Restrictions : Autofire, Garrote, Standing, Can Speak -=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Target Effect : Deal 13d36 mental damage Mod: +14% Save versus spell for 50%

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > sh < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > Your attack only grazes a stout commoner as she dodges aside! Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A stout commoner does an acrobatic maneuver in battle, tripping you. However, you take a stout commoner down with you! A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >

You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl > sh You have to be standing up to do that!

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >

You clamber to your feet.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >

You start chanting... [Casting: LOOK ()]

sh < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >

You're busy spellcasting! [Queing error: sh]

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >

You're busy spellcasting! [Queing error: sh]

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >

You're busy spellcasting! [Queing error: sh]

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >

You're busy spellcasting! [Queing error: sh]

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std > A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A stout commoner clambers to her feet. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >

Casting: Shadechill ***

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >

Casting: Shadechill **

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >

Casting: Shadechill *

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >

You complete your spell... [ LOOK () ] You summon a stout commoner's shadow to rise and wrap her in its chilly embrace. Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > sh < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >

A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >

The bearded commoner stomps about in a huff.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >

You complete your spell... [ LOOK () ] You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >

You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > tell nyyrazzilyss I get lots of queueing errors < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >

You tell Nyyrazzilyss 'I get lots of queueing errors'

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >

You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > sh < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

You have learned something new about sorcerous spell knowledge! save

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

You complete your spell... [ LOOK () ] You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner severely wounds a dark shade with her average hit. A stout commoner, in a show of awesome skill, manages to trip up herself! A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std > sh < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >

Casting: Shadechill **

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >

A stout commoner misses a dark shade with her hit. A dark shade barely wounds a stout commoner with its average drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std > Casting: Shadechill *

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >

You complete your spell... [ LOOK () ] You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.

< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std > sh < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std >

You don't have that spell memorized.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std >

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std > Your strong bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his average strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A stout commoner clambers to her feet. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > sb < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his average strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade barely wounds a stout commoner with its weak drain. < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > sb < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > Your attack only grazes a stout commoner as she dodges aside! Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > SIT;ST < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

You sit down.

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: sit >

You clamber to your feet.

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >

Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel misses a stout commoner with his strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

@debug

Script version: 12/2/2018 NyyLIB011dev https://github.com/Nyyrazzilyss/NyyLIB Screen size: X: 1920 Y: 923

hp: 618 maxhp: 618 mv: 100 maxmv: 100 T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std

promt:get(tank) dark-

spell:getCurrent(): nil spell:count(): 0 To memorize (memcount): 4 Seen mem'ing (automem): 0 spell:getMoving(): false spell:getMem(): false look:get(): LOOKSTART group:get() false

meleePowerUsed false memsent: false lastsent: LOOK sendingStatus: false mud.sending: nil

{} getEnemy(): Stout inCombat(): true assistSent: nil

{} [End debug] < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

Your attack only grazes a stout commoner as she dodges aside! Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

bolt < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

Casting: Shadow Bolt *

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std > bolt A stout commoner dodges your futile attack. A doppelganger of Zokalomel misses a stout commoner with his strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std > bolt < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >

You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std > bolt < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

Casting: Shadow Bolt *

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std > bolt < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

Corpse of a stout commoner melts into the ground, leaving no trace of its passing. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

Casting: Shadow Bolt *

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >

You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std > bolt You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >

You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std > bolt

You enshroud a stout commoner in a mist of blood with your average bludgeon! A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >

You start chanting... [Casting: LOOK ()]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >

You're busy spellcasting! [Queing error: LOOK]

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >

Casting: Shadow Bolt

< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >

You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! A stout commoner is mortally wounded, and will die soon, if not aided. A stout commoner slumps to the ground. Your shadow bolt slams into a stout commoner and she collapses, dead. a stout commoner is dead! R.I.P. A stout commoner slumps to the ground. You receive 52,474 XP (1.08%) experience. Your blood freezes as you hear the rattling death cry of a stout commoner.

< 618h/618H 100v/100V P: std >