[ ORDER shade kill stout ]
Ok.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V P: std >
A stout commoner misses a dark shade with her hit.
A stout commoner brutally wounds a dark shade with her average hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V P: std >
ass shade
The earth trembles and shakes!
You assist a dark shade heroically.
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel misses a stout commoner with his strike.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
sb
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside!
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
sb
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside!
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
The earth trembles and shakes!
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
Your average bludgeon barely wounds a stout commoner.
A stout commoner dodges A doppelganger of Zokalomel's attack.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner brutally wounds a dark shade with her average hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
A stout commoner dodges your futile attack.
A doppelganger of Zokalomel misses a stout commoner with his strike.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
A stout commoner dodges your futile attack.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
You stumble and miss your attack!
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
The stout commoner edges towards you trying to force you back.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
A stout commoner dodges your futile attack.
A doppelganger of Zokalomel barely wounds a stout commoner with his average strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
tell nyyrazzilyss I can't several powers commands, and something gagged keeps running during combat
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
You tell Nyyrazzilyss 'I can't several powers commands, and something gagged keeps running during
combat'
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
A stout commoner dodges your futile attack.
A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside!
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
With a faint hum, the light from the surrounding area is absorbed into your
staff. Within seconds, the light condenses into a small, semi-solid and very
colorful orb which hovers above the staff, gyrating slowly.
You hurl a small orb of wildly shifting colors at a stout commoner!
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
The stout commoner edges towards you trying to force you back.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
You score a CRITICAL HIT!
Your strong bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
l
A Stone House
Exits: -S [48617]
A thick pool of sticky blood covers the ground.
Corpse of a bearded commoner is lying here.
Corpse of a stout commoner is lying here.
A stout commoner stands here, fighting a dark shade.
A bearded commoner stomps about here.
A doppelganger of Zokalomel stands here.
*A dark shade stands in mid-air here, fighting a stout commoner.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside!
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
flee
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few scratches EP: std P: std >
< 618h/618H 99v/100V P: std >
Ghostwalk
Exits: -N -E -S -W [48616]
A doppelganger of Zokalomel stands here.
< 618h/618H 99v/100V P: std >
Ghostwalk
Exits: -N -E -S -W [48616]
A doppelganger of Zokalomel stands here.
< 618h/618H 99v/100V P: std >
n
A Stone House
Exits: -S [48617]
A thick pool of sticky blood covers the ground.
Corpse of a bearded commoner is lying here.
Corpse of a stout commoner is lying here.
A stout commoner stands here, fighting a dark shade.
A bearded commoner stomps about here.
*A dark shade stands in mid-air here, fighting a stout commoner.
A doppelganger of Zokalomel enters from the south.
< 618h/618H 99v/100V P: std >
Autosaving...
< 618h/618H 100v/100V P: std >
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V P: std >
ass shade
You assist a dark shade heroically.
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
sb
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few scratches EP: std P: std >
[No longer moving. Spellcasting has resumed]
Your attack only grazes a stout commoner as she dodges aside!
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
sc
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
Score information for Zokalomel
Level: 36 Race: Gnome Class: Illusionist
Hit points: 618(618) Moves: 100(100)
Experience Progress: 68 %
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bags: 5 platinum 84 gold 653 silver 845 copper
Coins in bank: 7732 platinum 3 gold 9 silver 8 copper
Prestige: 3500 Acheron Kill Count: 0
Name status: Pending
Citizen of: Ashrumite
Outcast from: Leuthilspar
Playing time: 0 days / 16 hours / 19 minutes
Title:
Followers:
A doppelganger of Zokalomel
a dark shade
Status: Standing, fighting a stout commoner.
Detecting: Invisible Magic Heat
Protected from: Cold Acid
Enchantments: Displacement Waterbreath
Active Powers:
Displacement, Mirror Image, Detect Invisibility
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner, in a show of awesome skill, manages to trip up herself!
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel misses a stout commoner with his strike.
A stout commoner misses a dark shade with her hit.
A stout commoner brutally wounds a dark shade with her average hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
powers info shade chill
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
Invalid power name.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his average strike.
A stout commoner misses a dark shade with her hit.
A stout commoner clambers to her feet.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
powers info shadechill
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Name : Shadechill
Alias : sh
Type : Spell
Source : Arcane
Attack Type : Auto
Prepare : Study
Target : Offense, Character in room
Activation Time : 4 seconds
Related Skill : spellcast illusion
Restrictions : Autofire, Garrote, Standing, Can Speak
-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Target Effect : Deal 13d36 mental damage Mod: +14%
Save versus spell for 50%
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
sh
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Your attack only grazes a stout commoner as she dodges aside!
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A stout commoner does an acrobatic maneuver in battle, tripping you.
However, you take a stout commoner down with you!
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >
sh
You have to be standing up to do that!
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >
You clamber to your feet.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You start chanting... [Casting: LOOK ()]
sh
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You're busy spellcasting! [Queing error: sh]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You're busy spellcasting! [Queing error: sh]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You're busy spellcasting! [Queing error: sh]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You're busy spellcasting! [Queing error: sh]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A stout commoner clambers to her feet.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Casting: Shadechill ***
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Casting: Shadechill **
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Casting: Shadechill *
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
You complete your spell... [ LOOK () ]
You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
sh
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
The bearded commoner stomps about in a huff.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
You complete your spell... [ LOOK () ]
You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside!
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
tell nyyrazzilyss I get lots of queueing errors
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
You tell Nyyrazzilyss 'I get lots of queueing errors'
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
sh
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You have learned something new about sorcerous spell knowledge!
save
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You complete your spell... [ LOOK () ]
You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner severely wounds a dark shade with her average hit.
A stout commoner, in a show of awesome skill, manages to trip up herself!
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
sh
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
Casting: Shadechill **
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
A stout commoner misses a dark shade with her hit.
A dark shade barely wounds a stout commoner with its average drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
Casting: Shadechill *
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
You complete your spell... [ LOOK () ]
You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
sh
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std >
You don't have that spell memorized.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std >
Your strong bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his average strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A stout commoner clambers to her feet.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
sb
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his average strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade barely wounds a stout commoner with its weak drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
sb
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
Your attack only grazes a stout commoner as she dodges aside!
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
SIT;ST
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You sit down.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: sit >
You clamber to your feet.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel misses a stout commoner with his strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
Your attack only grazes a stout commoner as she dodges aside!
Your average bludgeon barely wounds a stout commoner.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
You're busy spellcasting! [Queing error: LOOK]
You complete your spell... [ LOOK () ]
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
bolt
A stout commoner dodges your futile attack.
A doppelganger of Zokalomel misses a stout commoner with his strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You complete your spell... [ LOOK () ]
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
You're busy spellcasting! [Queing error: LOOK]
You complete your spell... [ LOOK () ]
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
You complete your spell... [ LOOK () ]
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
Corpse of a stout commoner melts into the ground, leaving no trace of its passing.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
You're busy spellcasting! [Queing error: LOOK]
You complete your spell... [ LOOK () ]
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
bolt
You miss a stout commoner with your bludgeon.
A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
You complete your spell... [ LOOK () ]
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
You enshroud a stout commoner in a mist of blood with your average bludgeon!
A stout commoner misses a dark shade with her hit.
A stout commoner misses a dark shade with her hit.
A dark shade misses a stout commoner with its drain.
A dark shade misses a stout commoner with its drain.
You complete your spell... [ LOOK () ]
You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
A stout commoner is mortally wounded, and will die soon, if not aided.
A stout commoner slumps to the ground.
Your shadow bolt slams into a stout commoner and she collapses, dead.
a stout commoner is dead! R.I.P.
A stout commoner slumps to the ground.
You receive 52,474 XP (1.08%) experience.
Your blood freezes as you hear the rattling death cry of a stout commoner.
Script version: 12/2/2018 NyyLIB011dev https://github.com/Nyyrazzilyss/NyyLIB
< 618h/618H 100v/100V P: std > o shade kill stout
[ ORDER shade kill stout ] Ok. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V P: std >
A stout commoner misses a dark shade with her hit. A stout commoner brutally wounds a dark shade with her average hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V P: std > ass shade The earth trembles and shakes! You assist a dark shade heroically. Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel misses a stout commoner with his strike.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > sb
Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > sb < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
The earth trembles and shakes!
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > Your average bludgeon barely wounds a stout commoner. A stout commoner dodges A doppelganger of Zokalomel's attack. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner brutally wounds a dark shade with her average hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > A stout commoner dodges your futile attack. A doppelganger of Zokalomel misses a stout commoner with his strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > A stout commoner dodges your futile attack. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > You stumble and miss your attack! A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > The stout commoner edges towards you trying to force you back. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > A stout commoner dodges your futile attack. A doppelganger of Zokalomel barely wounds a stout commoner with his average strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
tell nyyrazzilyss I can't several powers commands, and something gagged keeps running during combat < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
You tell Nyyrazzilyss 'I can't several powers commands, and something gagged keeps running during combat'
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > A stout commoner dodges your futile attack. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > With a faint hum, the light from the surrounding area is absorbed into your staff. Within seconds, the light condenses into a small, semi-solid and very colorful orb which hovers above the staff, gyrating slowly. You hurl a small orb of wildly shifting colors at a stout commoner! < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > The stout commoner edges towards you trying to force you back. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > You score a CRITICAL HIT! Your strong bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std > l A Stone House Exits: -S [48617] A thick pool of sticky blood covers the ground. Corpse of a bearded commoner is lying here. Corpse of a stout commoner is lying here. A stout commoner stands here, fighting a dark shade. A bearded commoner stomps about here. A doppelganger of Zokalomel stands here. *A dark shade stands in mid-air here, fighting a stout commoner.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
flee < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few scratches EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few scratches EP: std P: std >
< 618h/618H 99v/100V P: std >
Ghostwalk Exits: -N -E -S -W [48616] A doppelganger of Zokalomel stands here.
< 618h/618H 99v/100V P: std >
Ghostwalk Exits: -N -E -S -W [48616] A doppelganger of Zokalomel stands here.
< 618h/618H 99v/100V P: std > n
A Stone House Exits: -S [48617] A thick pool of sticky blood covers the ground. Corpse of a bearded commoner is lying here. Corpse of a stout commoner is lying here. A stout commoner stands here, fighting a dark shade. A bearded commoner stomps about here. *A dark shade stands in mid-air here, fighting a stout commoner. A doppelganger of Zokalomel enters from the south.
< 618h/618H 99v/100V P: std >
Autosaving...
< 618h/618H 100v/100V P: std >
A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V P: std > ass shade You assist a dark shade heroically. You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike.
sb < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few scratches EP: std P: std >
[No longer moving. Spellcasting has resumed]
Your attack only grazes a stout commoner as she dodges aside! Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std > sc < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
Level: 36 Race: Gnome Class: Illusionist
Hit points: 618(618) Moves: 100(100) Experience Progress: 68 % Coins carried: 0 platinum 0 gold 0 silver 0 copper Coins in bags: 5 platinum 84 gold 653 silver 845 copper Coins in bank: 7732 platinum 3 gold 9 silver 8 copper Prestige: 3500 Acheron Kill Count: 0 Name status: Pending Citizen of: Ashrumite Outcast from: Leuthilspar Playing time: 0 days / 16 hours / 19 minutes Title: Followers: A doppelganger of Zokalomel a dark shade Status: Standing, fighting a stout commoner. Detecting: Invisible Magic Heat Protected from: Cold Acid Enchantments: Displacement Waterbreath
Active Powers:
Displacement, Mirror Image, Detect Invisibility
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std > Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner, in a show of awesome skill, manages to trip up herself! A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: small wounds EP: rcl P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel misses a stout commoner with his strike. A stout commoner misses a dark shade with her hit. A stout commoner brutally wounds a dark shade with her average hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
powers info shade chill < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
Invalid power name.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: rcl P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his average strike. A stout commoner misses a dark shade with her hit. A stout commoner clambers to her feet. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > powers info shadechill < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Name : Shadechill
Alias : sh
Type : Spell
Source : Arcane
Attack Type : Auto
Prepare : Study
Target : Offense, Character in room Activation Time : 4 seconds Related Skill : spellcast illusion Restrictions : Autofire, Garrote, Standing, Can Speak -=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Target Effect : Deal 13d36 mental damage Mod: +14% Save versus spell for 50%
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > sh < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > Your attack only grazes a stout commoner as she dodges aside! Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A stout commoner does an acrobatic maneuver in battle, tripping you. However, you take a stout commoner down with you! A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >
You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl > sh You have to be standing up to do that!
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: rcl >
You clamber to your feet.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You start chanting... [Casting: LOOK ()]
sh < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You're busy spellcasting! [Queing error: sh]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You're busy spellcasting! [Queing error: sh]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You're busy spellcasting! [Queing error: sh]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std >
You're busy spellcasting! [Queing error: sh]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: sit P: std > A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A stout commoner clambers to her feet. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Casting: Shadechill ***
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Casting: Shadechill **
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
Casting: Shadechill *
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std >
You complete your spell... [ LOOK () ] You summon a stout commoner's shadow to rise and wrap her in its chilly embrace. Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: small wounds EP: std P: std > sh < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
The bearded commoner stomps about in a huff.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: small wounds EP: std P: std >
You complete your spell... [ LOOK () ] You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel's attack only grazes a stout commoner as she dodges aside! A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > tell nyyrazzilyss I get lots of queueing errors < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
You tell Nyyrazzilyss 'I get lots of queueing errors'
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > sh < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You have learned something new about sorcerous spell knowledge! save
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You complete your spell... [ LOOK () ] You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner severely wounds a dark shade with her average hit. A stout commoner, in a show of awesome skill, manages to trip up herself! A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std > sh < 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
Casting: Shadechill **
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
A stout commoner misses a dark shade with her hit. A dark shade barely wounds a stout commoner with its average drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std > Casting: Shadechill *
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std >
You complete your spell... [ LOOK () ] You summon a stout commoner's shadow to rise and wrap her in its chilly embrace.
< 618h/618H 100v/100V T: dark TC: small wounds E: stout EC: few wounds EP: rcl P: std > sh < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std >
You don't have that spell memorized.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: rcl P: std > Your strong bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his average strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A stout commoner clambers to her feet. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > sb < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his average strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade barely wounds a stout commoner with its weak drain. < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: few scratches E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > sb < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > Your attack only grazes a stout commoner as she dodges aside! Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std > SIT;ST < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
You sit down.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: sit >
You clamber to your feet.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: few wounds EP: std P: std >
Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel misses a stout commoner with his strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
@debug
Script version: 12/2/2018 NyyLIB011dev https://github.com/Nyyrazzilyss/NyyLIB Screen size: X: 1920 Y: 923
hp: 618 maxhp: 618 mv: 100 maxmv: 100 T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std
promt:get(tank) dark-
spell:getCurrent(): nil spell:count(): 0 To memorize (memcount): 4 Seen mem'ing (automem): 0 spell:getMoving(): false spell:getMem(): false look:get(): LOOKSTART group:get() false
meleePowerUsed false memsent: false lastsent: LOOK sendingStatus: false mud.sending: nil
{} getEnemy(): Stout inCombat(): true assistSent: nil
{} [End debug] < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
Your attack only grazes a stout commoner as she dodges aside! Your average bludgeon barely wounds a stout commoner. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
bolt < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
Casting: Shadow Bolt *
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std > bolt A stout commoner dodges your futile attack. A doppelganger of Zokalomel misses a stout commoner with his strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std > bolt < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: nasty wounds EP: std P: std >
You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std > bolt < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
Casting: Shadow Bolt *
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std > bolt < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
Corpse of a stout commoner melts into the ground, leaving no trace of its passing. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
Casting: Shadow Bolt *
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: pretty hurt EP: std P: std >
You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std > bolt You miss a stout commoner with your bludgeon. A doppelganger of Zokalomel barely wounds a stout commoner with his weak strike. A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain. < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness!
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std > bolt
You enshroud a stout commoner in a mist of blood with your average bludgeon! A stout commoner misses a dark shade with her hit. A stout commoner misses a dark shade with her hit. A dark shade misses a stout commoner with its drain. A dark shade misses a stout commoner with its drain.
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std > < 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
You start chanting... [Casting: LOOK ()]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
You're busy spellcasting! [Queing error: LOOK]
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
Casting: Shadow Bolt
< 618h/618H 100v/100V T: dark TC: excellent E: stout EC: awful EP: std P: std >
You complete your spell... [ LOOK () ] You send a bolt of shadows towards a stout commoner, impacting in a burst of darkness! A stout commoner is mortally wounded, and will die soon, if not aided. A stout commoner slumps to the ground. Your shadow bolt slams into a stout commoner and she collapses, dead. a stout commoner is dead! R.I.P. A stout commoner slumps to the ground. You receive 52,474 XP (1.08%) experience. Your blood freezes as you hear the rattling death cry of a stout commoner.
< 618h/618H 100v/100V P: std >