Open Azrith opened 3 years ago
This might fix this:
function setMeleeCooldown() -- lowered from 4 to 3 timer:set("cooldown", 3) end
Was still a bit sluggish with cooldown at 3. I have the cooldown set at 2 right now and haven't had issues yet after a few loops on ranger. Will test more.
function setMeleeCooldown() timer:set("cooldown", 2) end
I'm keeping cooldown set to 2 locally, but have observed a couple call outs:
Scripts tend to use melee powers roughly once per 2 rounds: melee_power_scripted.txt
Melee powers can be used once per round: melee_power_manual_usage.txt
I think the timer controlling melee power usage could be adjusted to be a little bit faster.