Closed Forien closed 1 year ago
When starting new game, game crashes:
MissingFieldException: Field 'FetchChore.tags' not found. (wrapper dynamic-method) FetchChore.FetchChore.FindFetchTarget_Patch1(FetchChore,ChoreConsumerState) FetchChore+<>c.<.cctor>b__44_0 (Chore+Precondition+Context& context, System.Object data) (at <cb20703507b14eea8088dbc44abf7f85>:0) Chore+Precondition+Context.RunPreconditions () (at <cb20703507b14eea8088dbc44abf7f85>:0) Chore.CollectChores (ChoreConsumerState consumer_state, System.Collections.Generic.List`1[T] succeeded_contexts, System.Collections.Generic.List`1[T] failed_contexts, System.Boolean is_attempting_override) (at <cb20703507b14eea8088dbc44abf7f85>:0) FetchChore.CollectChoresFromGlobalChoreProvider (ChoreConsumerState consumer_state, System.Collections.Generic.List`1[T] succeeded_contexts, System.Collections.Generic.List`1[T] failed_contexts, System.Boolean is_attempting_override) (at <cb20703507b14eea8088dbc44abf7f85>:0) GlobalChoreProvider.CollectChores (ChoreConsumerState consumer_state, System.Collections.Generic.List`1[T] succeeded, System.Collections.Generic.List`1[T] failed_contexts) (at <cb20703507b14eea8088dbc44abf7f85>:0) ChoreConsumer.FindNextChore (Chore+Precondition+Context& out_context) (at <cb20703507b14eea8088dbc44abf7f85>:0) Brain.FindBetterChore (Chore+Precondition+Context& context) (at <cb20703507b14eea8088dbc44abf7f85>:0) Brain.UpdateChores () (at <cb20703507b14eea8088dbc44abf7f85>:0) Brain.UpdateBrain () (at <cb20703507b14eea8088dbc44abf7f85>:0) MinionBrain.UpdateBrain () (at <cb20703507b14eea8088dbc44abf7f85>:0) BrainScheduler+BrainGroup.RenderEveryTick (System.Single dt, System.Boolean isAsyncPathProbeEnabled) (at <cb20703507b14eea8088dbc44abf7f85>:0) BrainScheduler.RenderEveryTick (System.Single dt) (at <cb20703507b14eea8088dbc44abf7f85>:0) SimAndRenderScheduler+RenderEveryTickUpdater.Update (IRenderEveryTick updater, System.Single dt) (at <1b5c2ff4f53d4a48b7159ed84d905978>:0) UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <1b5c2ff4f53d4a48b7159ed84d905978>:0) StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <1b5c2ff4f53d4a48b7159ed84d905978>:0) StateMachineUpdater.RenderEveryTick (System.Single dt) (at <1b5c2ff4f53d4a48b7159ed84d905978>:0) Game.LateUpdate () (at <cb20703507b14eea8088dbc44abf7f85>:0) Build: U43-526233-S
Game version: U43-526233-S Mod version: v1.2.9.3
Fixed on last build
When starting new game, game crashes:
Game version: U43-526233-S Mod version: v1.2.9.3