O-n-y / oxy.mods

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WGSM crashes game #101

Closed Forien closed 1 year ago

Forien commented 1 year ago

After enabling the mod, game crashes before main menu:

Exception while loading mod WGSM at C:/Users/********/Documents/Klei/OxygenNotIncluded/mods/Steam/1833427385. 
HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Boolean Ony.OxygenNotIncluded.WGSM.SettingsCache_GetCachedTrait::Prefix(System.String name, System.Boolean assertMissingTrait, System.Collections.Generic.Dictionary`2<System.String, ProcGen.WorldTrait> ___traits, ProcGen.WorldTrait& __result)
  at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <2f5aaaa000594d07b9998f4cff1e9662>:0 
  at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in <2f5aaaa000594d07b9998f4cff1e9662>:0 
   --- End of inner exception stack trace ---
  at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <2f5aaaa000594d07b9998f4cff1e9662>:0 
  at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in <2f5aaaa000594d07b9998f4cff1e9662>:0 
  at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <2f5aaaa000594d07b9998f4cff1e9662>:0 
  at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <2f5aaaa000594d07b9998f4cff1e9662>:0 
  at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <2f5aaaa000594d07b9998f4cff1e9662>:0 
  at KMod.UserMod2.OnLoad (HarmonyLib.Harmony harmony) [0x00007] in <cb20703507b14eea8088dbc44abf7f85>:0 
  at Ony.OxygenNotIncluded.WGSM.Loader.OnLoad (HarmonyLib.Harmony harmony) [0x00000] in <d023b4d8340e4795a980bf997eed1cd4>:0 
  at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00222] in <cb20703507b14eea8088dbc44abf7f85>:0 

  at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 
  at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00000] in <cb20703507b14eea8088dbc44abf7f85>:0 
  at KMod.Mod.Load (KMod.Content content) [0x00000] in <cb20703507b14eea8088dbc44abf7f85>:0 
  at KMod.Manager.Load (KMod.Content content) [0x00000] in <cb20703507b14eea8088dbc44abf7f85>:0 
  at Global.Awake () [0x00000] in <cb20703507b14eea8088dbc44abf7f85>:0 
  at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 
  at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 
  at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 
  at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at LaunchInitializer.Update () [0x00000] in <cb20703507b14eea8088dbc44abf7f85>:0 
Build: U43-526233-S

Game version: U43-526233-S Mod version: v2.2.3.41

TioNoob commented 1 year ago

Same problem here

dmitrygoduhin commented 1 year ago

Same issue here

O-n-y commented 1 year ago

You have outdated versions. If you still have the issue, please read Throubleshoting at the mod page (this is Steam cache issue).