Closed ventolin closed 1 year ago
Can confirm, the game crashes when DGSM is enabled, no issues with it disabled.
[INFO] Exception while loading mod DGSM at C:/Users/UserX/Documents/Klei/OxygenNotIncluded/mods/Steam/1838445101. HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void Ony.OxygenNotIncluded.DGSM.MinionStartingStats_Ctor::Postfix(MinionStartingStats __instance, System.Boolean is_starter_minion, System.String guaranteedAptitudeID, System.String guaranteedTraitID)
Full crash log:
Exception while loading mod DGSM at C:/Users/Floyd Family/Documents/Klei/OxygenNotIncluded/mods/Steam/1838445101.
HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void Ony.OxygenNotIncluded.DGSM.MinionStartingStats_Ctor::Postfix(MinionStartingStats instance, System.Boolean is_starter_minion, System.String guaranteedAptitudeID, System.String guaranteedTraitID)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in <2f5aaaa000594d07b9998f4cff1e9662>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.1[T] sequence, System.Action
1[T] action) [0x00014] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at KMod.UserMod2.OnLoad (HarmonyLib.Harmony harmony) [0x00007] in
at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in
update is in work, fix will be next release build (currently on testing)
Having DGSM enabled (no other mods) and attempting to start up the game with today's Hot Shots update results in a crash before the game's main menu appears.
OS: Windows 11 ONI Build: U44-535720-5 DGSM Version: 3.3.28.308