O-n-y / oxy.mods

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[DGSM] Game crashes on startup with Hot Shots update #104

Closed ventolin closed 1 year ago

ventolin commented 1 year ago

Having DGSM enabled (no other mods) and attempting to start up the game with today's Hot Shots update results in a crash before the game's main menu appears.

OS: Windows 11 ONI Build: U44-535720-5 DGSM Version: 3.3.28.308

fmakrid commented 1 year ago

Can confirm, the game crashes when DGSM is enabled, no issues with it disabled.

[INFO] Exception while loading mod DGSM at C:/Users/UserX/Documents/Klei/OxygenNotIncluded/mods/Steam/1838445101. HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void Ony.OxygenNotIncluded.DGSM.MinionStartingStats_Ctor::Postfix(MinionStartingStats __instance, System.Boolean is_starter_minion, System.String guaranteedAptitudeID, System.String guaranteedTraitID)

gamerCat898 commented 1 year ago

Full crash log: Exception while loading mod DGSM at C:/Users/Floyd Family/Documents/Klei/OxygenNotIncluded/mods/Steam/1838445101. HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void Ony.OxygenNotIncluded.DGSM.MinionStartingStats_Ctor::Postfix(MinionStartingStats instance, System.Boolean is_starter_minion, System.String guaranteedAptitudeID, System.String guaranteedTraitID) at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <2f5aaaa000594d07b9998f4cff1e9662>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in <2f5aaaa000594d07b9998f4cff1e9662>:0 --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <2f5aaaa000594d07b9998f4cff1e9662>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in <2f5aaaa000594d07b9998f4cff1e9662>:0 at HarmonyLib.Harmony.b10_0 (System.Type type) [0x00007] in <2f5aaaa000594d07b9998f4cff1e9662>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action1[T] action) [0x00014] in <2f5aaaa000594d07b9998f4cff1e9662>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <2f5aaaa000594d07b9998f4cff1e9662>:0 at KMod.UserMod2.OnLoad (HarmonyLib.Harmony harmony) [0x00007] in :0 at Ony.OxygenNotIncluded.DGSM.Loader.OnLoad (HarmonyLib.Harmony harmony) [0x00000] in :0 at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00222] in :0

at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in :0 at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in :0 at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in :0 at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00000] in :0 at KMod.Mod.Load (KMod.Content content) [0x00000] in :0 at KMod.Manager.Load (KMod.Content content) [0x00000] in :0 at Global.Awake () [0x00000] in :0 at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in :0 at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in :0 at LaunchInitializer.Update () [0x00000] in :0 Build: U44-535842-SD

O-n-y commented 1 year ago

update is in work, fix will be next release build (currently on testing)