Closed StrikerCodes closed 4 months ago
I'm having the exact same problem. This is what the game shows after the crash:
NullReferenceException
Ony.OxygenNotIncluded.Tools.ShowDialogMenu (System.String name, System.String title, UnityEngine.GameObject owner, System.Action`2[T1,T2] addButtons, System.Int32 height, Ony.Unity.UI.ScrollPosition scrollPosition) (at <f7900d98c6fe46e5b62b12c9e2b3c9bb>:0)
Ony.OxygenNotIncluded.DGSM2.CharacterHelper+<>c__DisplayClass10_2.<GenerateTraitsView>b__0 (KKeyCode code) (at <f7900d98c6fe46e5b62b12c9e2b3c9bb>:0)
KButton.SignalClick (KKeyCode btn) (at <1e2b7d5db95c4d6b84eabb7ca0270927>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <1e2b7d5db95c4d6b84eabb7ca0270927>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <e9635660f69b4d9d84c085aeda3be353>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <e9635660f69b4d9d84c085aeda3be353>:0)
UnityEngine.EventSystems.EventSystem:Update()
Build: U50-583750-S
crash Video here:
(ignore other mods, I‘m sure not caused by them)
https://github.com/O-n-y/oxy.mods/assets/49258735/511406b1-a9cd-4921-b416-ba276438b768
Can confirm this happens to me with specifically only Ony mods (No drop and the mod manager besides DGSM), and mod version showed as: 3.6.2.16 And game build shows as: 587362-5
Will be fixed on upcoming release version 3.6.7.37+ (currently in BETA via patrons)
fixed
Description
After worldgen, at initial duplicant selection, editing multiple duplicants causes the game to crash.
Expected behavior
Opening the edit properties screen of multiple duplicants and editing them makes changes to the duplicants, and pressing the apply changes button applies the change to the duplicants to be spawned.
Actual behavior
Opening the edit properties screen on multiple duplicants causes the apply changes button becomes unresponsive on the older duplicant, and pressing any other buttons in the screen leads to game crash.
Steps to reproduce