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No Drop v1.3.0.4 ArgumentOutOfRangeException #155

Open bleistift-zwei opened 3 months ago

bleistift-zwei commented 3 months ago

After several hours of stable gameplay my game crashed with the following message:

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Ony.OxygenNotIncluded.NoDrop.CarriedItemsComponent.RemoveAt (System.Int32 index) (at <b69d74babc594991a6033f935c4f5292>:0)
Ony.OxygenNotIncluded.NoDrop.CarriedItemsComponent.FixedUpdate () (at <b69d74babc594991a6033f935c4f5292>:0)

Build: U51-600112-V

At the time of the crash I have not done anything noteworthy, so unfortunately I don’t have a reproduction. I also played again from the last autosave and couldn’t reproduce the issue, so I doubt the savegame is of any use to you.

However, my duplicants are currently dying. My guess is that this is related to a duplicant dying while they were carrying something in an unsafe place.