Closed techurbana closed 1 month ago
I keep getting the same error at the same point as well.
DGSM is currently in BETA testing via patrons, if all goes well - the release version is planned to come to Steam in Monday! All news in Discord: https://discord.com/channels/611802435220144148/611970308706009107
released on steam
Having only the DGSM mod active, and having DGSM mod config as default (tested several mod config, anyway), the game always crashes at the duplicant rolling screen, when creating a new game. Several asteroid tested. Tested in Ubuntu 23.10 native and also forcing proton usage with same results. No DLCs installed.
DGSM Mod version is latest (used update manager) mod: 3.6.7.27
The following message appear:
NullReferenceException: Object reference not set to an instance of an object
Ony.OxygenNotIncluded.Object_Extensions.InvokePrivateMethod[T] (System.Object obj, System.String methodName, System.Object[] pars) (at <5ec6cc0b79ef4c8ca505acc27715c91b>:0) Ony.OxygenNotIncluded.DGSM2.CharacterContainer_GenerateCharacter.Prefix (CharacterContainer instance, MinionStartingStats& __stats, KBatchedAnimController& animController, KToggle& selectButton, CharacterSelectionController& controller, System.Boolean is_starter, System.String guaranteedAptitudeID) (at <5ec6cc0b79ef4c8ca505acc27715c91b>:0) (wrapper dynamic-method) CharacterContainer.CharacterContainer.GenerateCharacter_Patch1(CharacterContainer,bool,string) CharacterContainer+d__47.MoveNext () (at <043309e6f0914d9f9e207a782760f195>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <72b60a3dd8cd4f12a155b761a1af9144>:0)
Build: U52-622509-V