Closed gnoyRi closed 4 years ago
This mod needs an update to compatibility with API changes introduced in the last game build, I haven't yet updated it. So will be auto fixed as updated. Thank you for reporting tho!
Thx a lot! very happy to know that this is not my 'personal' problem.
Favorite Buildings updated to 1.2.3.5 release version:
Hi, I've been using your mods happily, and recently I found that I can't change custom key settings in your mod anymore. It constantly crashes whenever I click the 'NONE' button in key settings menu.
I tried this when only your mods are activated (Mod manager, Debug console and Custom key bindings) Mod manager says Custom Key mod version is 1.2.2.3.
Following are what Crash Report says :
Ony.OxygenNotIncluded.ModScreenManager:0)
UnityEngine.EventSystems.EventSystem:Update()
2+<>c__DisplayClass14_2[T,L].<CreateKeyBindingList>b__2 () (at <2c12b602e9b0465bac81113db918ff10>:0) KButton.SignalClick (KKeyCode btn) (at <1dcc11867b524f7cb2488468843e982e>:0) KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <1dcc11867b524f7cb2488468843e982e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <cfe2f64a3dc9415eb325f322bb4ecd6a>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction
1[T1] functor) (atFollowing are what your Debug Console says :
[DebugConsole][1]: Error[Exception]: MissingMethodException: void ConfirmDialogScreen.PopupConfirmDialog(string,System.Action,System.Action,string,System.Action,string,string,string,UnityEngine.Sprite,bool) Ony.OxygenNotIncluded.ModScreenManager:0)
UnityEngine.EventSystems.EventSystem:Update()
2+<>c__DisplayClass14_2[T,L].<CreateKeyBindingList>b__2 () (at <2c12b602e9b0465bac81113db918ff10>:0) KButton.SignalClick (KKeyCode btn) (at <1dcc11867b524f7cb2488468843e982e>:0) KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <1dcc11867b524f7cb2488468843e982e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <cfe2f64a3dc9415eb325f322bb4ecd6a>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction
1[T1] functor) (at[DebugConsole][1]: Error[Exception]: MissingMethodException: void ConfirmDialogScreen.PopupConfirmDialog(string,System.Action,System.Action,string,System.Action,string,string,string,UnityEngine.Sprite,bool) Ony.OxygenNotIncluded.ModScreenManager:0)
UnityEngine.EventSystems.EventSystem:Update()
2+<>c__DisplayClass14_2[T,L].<CreateKeyBindingList>b__2 () (at <2c12b602e9b0465bac81113db918ff10>:0) KButton.SignalClick (KKeyCode btn) (at <1dcc11867b524f7cb2488468843e982e>:0) KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <1dcc11867b524f7cb2488468843e982e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <cfe2f64a3dc9415eb325f322bb4ecd6a>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction
1[T1] functor) (atThank you so much for your effort. Hope for any help that could be provided.