Closed Nuclearmayhem closed 3 years ago
UnityEngine.Object.get_name () (at
Intermittent but regular occurrence sometimes 2 crashes within minutes sometimes only every half hour
Impractical to replicate using this mod only as it would just take far to long playing some random game to try hunt the bug.
Adding to this report as it seems to be the same bug.
Attachment has a number of mods activated in the save
@Nuclearmayhem, @survaaki Please check if you have the same issue without additional mods, so I can confirm it is not related to some particular mod which need tp be tested out.
if it happen to be only with mods, yout list of mods will be helpful as well to compare which you one you can in common.
@survaaki thnk you for the save file, I will check it out.
@survaaki i was able to reproduce issue on your save file, will be checking it out
should be fixed in 1.0.7.65
Very much appreciated, thank you!
Thank you and much appreciated that it's been fixed.
Since the update I've had issues with it crashing about every 2 cycles with the following error.
UnityEngine.Object.get_name () (at:0)
Ony.OxygenNotIncluded.NoDrop.DropManager.Drop (UnityEngine.GameObject gameObject, System.Int32 cell, UnityEngine.GameObject item) (at :0)
Ony.OxygenNotIncluded.NoDrop.CarriedItemsComponent.FixedUpdate () (at :0)
UnityEngine.Object.get_name () (at:0)
Ony.OxygenNotIncluded.NoDrop.DropManager.Drop (UnityEngine.GameObject gameObject, System.Int32 cell, UnityEngine.GameObject item) (at :0)
Ony.OxygenNotIncluded.NoDrop.CarriedItemsComponent.FixedUpdate () (at :0)