Open AMZN-Liv opened 3 years ago
/debug /addtag api-review /addtag good-first-issue /addtag whoknows
some text
/addtag platform/all /addtag whocares
more test /deltag whatshuh /addtag needs-sig
Issue needs an API review, and is a good first issue, but who knows! /addtag api-review /addtag good-first-issue /addtag whoknows
Making sure its all platforms, but who cares right?
/addtag platform/all /addtag whocares
Remove the Whats huh tag though, and it needs a sig
/deltag whatshuh /addtag needs-sig
/addtag kind/feature
/addtag kind/test
Is your feature related to a problem? Please describe The current process for creating cloud or fog effects in O3DE is to rely on particle systems or use shaders.
Describe the solution you'd like A centralized system, perhaps as part of the terrain editor, for authoring volumetric cloud and fog effects.
May be related to #2