OFPSDEV / BECTI

Mission Development for OFPS
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Vote for Commander #115

Open SpanishSurfer opened 9 years ago

SpanishSurfer commented 9 years ago

We need a TEXT to pop up showing who voted for commander. We should also rework it so that the person with the most votes wins the commander slot, not whoever has 51% of the team vote.

DanielVF commented 9 years ago

Player's votes for an AI commander are no longer counted. This means that the most voted for player wins, not the AI.

SpanishSurfer commented 9 years ago

Nice! On Mar 21, 2015 12:02 PM, "Daniel Von Fange" notifications@github.com wrote:

Player's votes for an AI commander are no longer counted. This means that the most voted for player wins, not the AI.

— Reply to this email directly or view it on GitHub https://github.com/OFPSDEV/BECTI/issues/115#issuecomment-84378085.

SpanishSurfer commented 9 years ago

Dan, any chance you could sneak in a notification on who initiates vote commander menu?

DanielVF commented 9 years ago

Not that I could schedule. :D

SpanishSurfer commented 9 years ago

Don't think this is working as you intended. :-(

DanielVF commented 9 years ago

What are you seeing?

This does prevent the AI from winning elections, but it does nothing for when you have an AFK commander, and most of the team won't vote.

The problem with only counting the new votes in an election is that it means spam elections would get you voted in if you were the only one that voted.

Probably long term we might want to have something that you say "I am unhappy with the commander". If at least 2 people for 4 person games, and 4 people, for large games, check this, then a vote is launched, and only people who vote then have their vote counted.