Closed Hotshot5000 closed 2 years ago
I'll try and do a frame capture like I could do in Windows with renderdoc but I am not familiar with ios dev tools (that is why I'm playing with Ogre on macOS instead of Windows/Linux).
If I recall SSR is not supposed to work at all in iOS. It keeps breaking.
There are no plans to fix it. SSR was a nice gimmick but it takes too much performance for the quality it provides. Fixing those issues takes a lot effort (adding tenporal + stochastic) and even then the results are underwhelming.
So we are investing in VCT (see Voxelizer and Cascaded Image Voxelizer) which are much more promising.
Ok. I only needed the depth pre-pass from the sample just checked if it's running out of curiosity.
System Information
Detailled description
Starting the sample it looks like this: https://imgur.com/a/MEzRCi5 compared to https://twitter.com/matiasgoldberg/status/833350905965723648
Ogre.log
Callstack