OGRECave / ogre-next

aka ogre v2 - scene-oriented, flexible 3D C++ engine
https://ogrecave.github.io/ogre-next/api/latest
Other
1.08k stars 233 forks source link

Sample_Tutorial02_VariableFramerate not rendering correctly on VM with OpenGL 4.3 support #447

Open srmainwaring opened 6 months ago

srmainwaring commented 6 months ago

System Information

Running a debug build.

Detailed description

The sample applications are not rendering correctly when running on an Ubuntu 24.04 guest in VMware with hardware acceleration enabled. The report from glxinfo suggests that the driver should support ogre-next, however in even the minimal examples the scene is not rendered correctly (e.g. Sample_Tutorial02_VariableFramerate).

image

It's proving difficult to trace, as there does not appear to be any major issues at runtime or in the ogre.log. Any suggestions for areas to investigate appreciated.

Ogre.log

16:04:01: Creating resource group General
16:04:01: Creating resource group Internal
16:04:01: Creating resource group Autodetect
16:04:01: SceneManagerFactory for type 'DefaultSceneManager' registered.
16:04:01: Registering ResourceManager for type Material
16:04:01: Registering ResourceManager for type Mesh
16:04:01: Registering ResourceManager for type Mesh2
16:04:01: Registering ResourceManager for type OldSkeleton
16:04:01: MovableObjectFactory for type 'ParticleSystem' registered.
16:04:01: ArchiveFactory for archive type FileSystem registered.
16:04:01: ArchiveFactory for archive type Zip registered.
16:04:01: ArchiveFactory for archive type EmbeddedZip registered.
16:04:01: DDS codec registering
16:04:01: FreeImage version: 3.18.0
16:04:01: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
16:04:01: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,psb,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
16:04:01: OITD codec registering
16:04:01: Registering ResourceManager for type HighLevelGpuProgram
16:04:01: MovableObjectFactory for type 'Decal' registered.
16:04:01: MovableObjectFactory for type 'InternalCubemapProbe' registered.
16:04:01: MovableObjectFactory for type 'Entity' registered.
16:04:01: MovableObjectFactory for type 'Item' registered.
16:04:01: MovableObjectFactory for type 'Light' registered.
16:04:01: MovableObjectFactory for type 'Rectangle2Dv2' registered.
16:04:01: MovableObjectFactory for type 'BillboardSet' registered.
16:04:01: MovableObjectFactory for type 'ManualObject2' registered.
16:04:01: MovableObjectFactory for type 'BillboardChain' registered.
16:04:01: MovableObjectFactory for type 'RibbonTrail' registered.
16:04:01: MovableObjectFactory for type 'WireAabb' registered.
16:04:01: Loading library /home/rhys/Code/ogre/ogre-next/build/lib/RenderSystem_GL3Plus_d
16:04:01: Installing plugin: GL 3+ RenderSystem
16:04:01: OpenGL 3+ Rendering Subsystem created.
16:04:01: Plugin successfully installed
16:04:01: *-*-* OGRE Initialising
16:04:01: *-*-* Version 4.0.0unstable (F)
16:04:03: CPU Identifier & Features
16:04:03: -------------------------
16:04:03:  *   CPU ID: GenuineIntel: Intel(R) Xeon(R) W-3245 CPU @ 3.20GHz
16:04:03:  *   Logical cores: 4
16:04:03:  *      SSE: yes
16:04:03:  *     SSE2: yes
16:04:03:  *     SSE3: yes
16:04:03:  *      MMX: yes
16:04:03:  *   MMXEXT: yes
16:04:03:  *    3DNOW: no
16:04:03:  * 3DNOWEXT: no
16:04:03:  *     CMOV: yes
16:04:03:  *      TSC: yes
16:04:03:  *      FPU: yes
16:04:03:  *      PRO: yes
16:04:03:  *       HT: no
16:04:03: -------------------------
16:04:03: ******************************
*** Starting GLX Subsystem ***
******************************
16:04:03: GL3PlusRenderSystem::_createRenderWindow "Tutorial 02: Variable Framerate", 1024x768 windowed  miscParams: FSAA=0 SDL2x11=140728792243416 gamma=Yes parentWindowHandle=25165826 reverse_depth=Yes title=Tutorial 02: Variable Framerate vsync=No 
16:04:03: Created GL 4.3 context
16:04:03: GLXWindow::create used FBConfigID = 285
16:04:03: GL Version = 4.3.0.0
16:04:03: GL_VERSION = 4.3 (Core Profile) Mesa 24.0.5-1ubuntu1
16:04:03: GL_VENDOR = VMware, Inc.
16:04:03: GL_RENDERER = SVGA3D; build: RELEASE;  LLVM;
16:04:03: GL_EXTENSIONS = 
16:04:03: GL_AMD_conservative_depth
16:04:03: GL_AMD_draw_buffers_blend
16:04:03: GL_AMD_multi_draw_indirect
16:04:03: GL_AMD_shader_trinary_minmax
16:04:03: GL_AMD_texture_texture4
16:04:03: GL_ANGLE_texture_compression_dxt3
16:04:03: GL_ANGLE_texture_compression_dxt5
16:04:03: GL_ARB_ES2_compatibility
16:04:03: GL_ARB_ES3_1_compatibility
16:04:03: GL_ARB_ES3_2_compatibility
16:04:03: GL_ARB_ES3_compatibility
16:04:03: GL_ARB_arrays_of_arrays
16:04:03: GL_ARB_base_instance
16:04:03: GL_ARB_blend_func_extended
16:04:03: GL_ARB_buffer_storage
16:04:03: GL_ARB_clear_buffer_object
16:04:03: GL_ARB_clear_texture
16:04:03: GL_ARB_clip_control
16:04:03: GL_ARB_compressed_texture_pixel_storage
16:04:03: GL_ARB_compute_shader
16:04:03: GL_ARB_conservative_depth
16:04:03: GL_ARB_copy_buffer
16:04:03: GL_ARB_copy_image
16:04:03: GL_ARB_debug_output
16:04:03: GL_ARB_depth_buffer_float
16:04:03: GL_ARB_depth_clamp
16:04:03: GL_ARB_direct_state_access
16:04:03: GL_ARB_draw_buffers
16:04:03: GL_ARB_draw_buffers_blend
16:04:03: GL_ARB_draw_elements_base_vertex
16:04:03: GL_ARB_draw_indirect
16:04:03: GL_ARB_draw_instanced
16:04:03: GL_ARB_explicit_attrib_location
16:04:03: GL_ARB_explicit_uniform_location
16:04:03: GL_ARB_fragment_coord_conventions
16:04:03: GL_ARB_fragment_layer_viewport
16:04:03: GL_ARB_fragment_shader
16:04:03: GL_ARB_framebuffer_no_attachments
16:04:03: GL_ARB_framebuffer_object
16:04:03: GL_ARB_framebuffer_sRGB
16:04:03: GL_ARB_get_program_binary
16:04:03: GL_ARB_get_texture_sub_image
16:04:03: GL_ARB_gpu_shader5
16:04:03: GL_ARB_gpu_shader_fp64
16:04:03: GL_ARB_half_float_pixel
16:04:03: GL_ARB_half_float_vertex
16:04:03: GL_ARB_instanced_arrays
16:04:03: GL_ARB_internalformat_query
16:04:03: GL_ARB_internalformat_query2
16:04:03: GL_ARB_invalidate_subdata
16:04:03: GL_ARB_map_buffer_alignment
16:04:03: GL_ARB_map_buffer_range
16:04:03: GL_ARB_multi_bind
16:04:03: GL_ARB_multi_draw_indirect
16:04:03: GL_ARB_occlusion_query2
16:04:03: GL_ARB_parallel_shader_compile
16:04:03: GL_ARB_pixel_buffer_object
16:04:03: GL_ARB_point_sprite
16:04:03: GL_ARB_program_interface_query
16:04:03: GL_ARB_provoking_vertex
16:04:03: GL_ARB_robust_buffer_access_behavior
16:04:03: GL_ARB_robustness
16:04:03: GL_ARB_sample_shading
16:04:03: GL_ARB_sampler_objects
16:04:03: GL_ARB_seamless_cube_map
16:04:03: GL_ARB_separate_shader_objects
16:04:03: GL_ARB_shader_atomic_counter_ops
16:04:03: GL_ARB_shader_atomic_counters
16:04:03: GL_ARB_shader_bit_encoding
16:04:03: GL_ARB_shader_image_load_store
16:04:03: GL_ARB_shader_image_size
16:04:03: GL_ARB_shader_objects
16:04:03: GL_ARB_shader_precision
16:04:03: GL_ARB_shader_storage_buffer_object
16:04:03: GL_ARB_shader_subroutine
16:04:03: GL_ARB_shader_texture_lod
16:04:03: GL_ARB_shading_language_420pack
16:04:03: GL_ARB_shading_language_include
16:04:03: GL_ARB_shading_language_packing
16:04:03: GL_ARB_stencil_texturing
16:04:03: GL_ARB_sync
16:04:03: GL_ARB_tessellation_shader
16:04:03: GL_ARB_texture_border_clamp
16:04:03: GL_ARB_texture_buffer_object
16:04:03: GL_ARB_texture_buffer_object_rgb32
16:04:03: GL_ARB_texture_buffer_range
16:04:03: GL_ARB_texture_compression_bptc
16:04:03: GL_ARB_texture_compression_rgtc
16:04:03: GL_ARB_texture_cube_map_array
16:04:03: GL_ARB_texture_filter_anisotropic
16:04:03: GL_ARB_texture_float
16:04:03: GL_ARB_texture_gather
16:04:03: GL_ARB_texture_multisample
16:04:03: GL_ARB_texture_non_power_of_two
16:04:03: GL_ARB_texture_query_levels
16:04:03: GL_ARB_texture_query_lod
16:04:03: GL_ARB_texture_rectangle
16:04:03: GL_ARB_texture_rg
16:04:03: GL_ARB_texture_rgb10_a2ui
16:04:03: GL_ARB_texture_stencil8
16:04:03: GL_ARB_texture_storage
16:04:03: GL_ARB_texture_storage_multisample
16:04:03: GL_ARB_texture_swizzle
16:04:03: GL_ARB_texture_view
16:04:03: GL_ARB_timer_query
16:04:03: GL_ARB_transform_feedback2
16:04:03: GL_ARB_transform_feedback3
16:04:03: GL_ARB_transform_feedback_instanced
16:04:03: GL_ARB_uniform_buffer_object
16:04:03: GL_ARB_vertex_array_bgra
16:04:03: GL_ARB_vertex_array_object
16:04:03: GL_ARB_vertex_attrib_64bit
16:04:03: GL_ARB_vertex_attrib_binding
16:04:03: GL_ARB_vertex_buffer_object
16:04:03: GL_ARB_vertex_shader
16:04:03: GL_ARB_vertex_type_2_10_10_10_rev
16:04:03: GL_ARB_viewport_array
16:04:03: GL_ATI_blend_equation_separate
16:04:03: GL_ATI_texture_float
16:04:03: GL_EXT_EGL_image_storage
16:04:03: GL_EXT_EGL_sync
16:04:03: GL_EXT_abgr
16:04:03: GL_EXT_blend_equation_separate
16:04:03: GL_EXT_debug_label
16:04:03: GL_EXT_draw_buffers2
16:04:03: GL_EXT_draw_instanced
16:04:03: GL_EXT_framebuffer_blit
16:04:03: GL_EXT_framebuffer_multisample
16:04:03: GL_EXT_framebuffer_multisample_blit_scaled
16:04:03: GL_EXT_framebuffer_object
16:04:03: GL_EXT_framebuffer_sRGB
16:04:03: GL_EXT_packed_depth_stencil
16:04:03: GL_EXT_packed_float
16:04:03: GL_EXT_pixel_buffer_object
16:04:03: GL_EXT_provoking_vertex
16:04:03: GL_EXT_shader_integer_mix
16:04:03: GL_EXT_texture_array
16:04:03: GL_EXT_texture_compression_dxt1
16:04:03: GL_EXT_texture_compression_rgtc
16:04:03: GL_EXT_texture_compression_s3tc
16:04:03: GL_EXT_texture_filter_anisotropic
16:04:03: GL_EXT_texture_integer
16:04:03: GL_EXT_texture_sRGB
16:04:03: GL_EXT_texture_sRGB_decode
16:04:03: GL_EXT_texture_shared_exponent
16:04:03: GL_EXT_texture_snorm
16:04:03: GL_EXT_texture_swizzle
16:04:03: GL_EXT_timer_query
16:04:03: GL_EXT_transform_feedback
16:04:03: GL_EXT_vertex_array_bgra
16:04:03: GL_EXT_vertex_attrib_64bit
16:04:03: GL_IBM_multimode_draw_arrays
16:04:03: GL_KHR_context_flush_control
16:04:03: GL_KHR_debug
16:04:03: GL_KHR_no_error
16:04:03: GL_KHR_parallel_shader_compile
16:04:03: GL_KHR_robust_buffer_access_behavior
16:04:03: GL_KHR_robustness
16:04:03: GL_KHR_texture_compression_astc_ldr
16:04:03: GL_KHR_texture_compression_astc_sliced_3d
16:04:03: GL_MESA_framebuffer_flip_y
16:04:03: GL_MESA_pack_invert
16:04:03: GL_MESA_shader_integer_functions
16:04:03: GL_MESA_texture_signed_rgba
16:04:03: GL_NV_conditional_render
16:04:03: GL_NV_copy_image
16:04:03: GL_NV_depth_clamp
16:04:03: GL_NV_packed_depth_stencil
16:04:03: GL_OES_EGL_image
16:04:03: GL_S3_s3tc
16:04:03: Supported GLX extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync 
16:04:03: **************************************
16:04:03: ***   OpenGL 3+ Renderer Started   ***
16:04:03: **************************************
16:04:03: Registering ResourceManager for type GpuProgram
16:04:03: RenderSystem capabilities
16:04:03: -------------------------
16:04:03: RenderSystem Name: OpenGL 3+ Rendering Subsystem
16:04:03: GPU Vendor: unknown
16:04:03: Device Name: SVGA3D; build: RELEASE;  LLVM;
16:04:03: Driver Version: 4.3.0.0
16:04:03:  * Fixed function pipeline: no
16:04:03:  * Hardware generation of mipmaps: yes
16:04:03:  * Texture blending: yes
16:04:03:  * Anisotropic texture filtering: yes
16:04:03:  * Dot product texture operation: yes
16:04:03:  * Cube mapping: yes
16:04:03:  * Hardware stencil buffer: yes
16:04:03:    - Stencil depth: 8
16:04:03:    - Two sided stencil support: yes
16:04:03:    - Wrap stencil values: yes
16:04:03:  * Hardware vertex / index buffers: yes
16:04:03:  * 32-bit index buffers: yes
16:04:03:  * Vertex programs: yes
16:04:03:  * Number of floating-point constants for vertex programs: 16384
16:04:03:  * Number of integer constants for vertex programs: 16384
16:04:03:  * Number of boolean constants for vertex programs: 16384
16:04:03:  * Fragment programs: yes
16:04:03:  * Number of floating-point constants for fragment programs: 16384
16:04:03:  * Number of integer constants for fragment programs: 16384
16:04:03:  * Number of boolean constants for fragment programs: 16384
16:04:03:  * Geometry programs: yes
16:04:03:  * Number of floating-point constants for geometry programs: 16384
16:04:03:  * Number of integer constants for geometry programs: 16384
16:04:03:  * Number of boolean constants for geometry programs: 16384
16:04:03:  * Tessellation Hull programs: yes
16:04:03:  * Number of floating-point constants for tessellation hull programs: 16384
16:04:03:  * Number of integer constants for tessellation hull programs: 16384
16:04:03:  * Number of boolean constants for tessellation hull programs: 16384
16:04:03:  * Tessellation Domain programs: yes
16:04:03:  * Number of floating-point constants for tessellation domain programs: 16384
16:04:03:  * Number of integer constants for tessellation domain programs: 16384
16:04:03:  * Number of boolean constants for tessellation domain programs: 16384
16:04:03:  * Compute programs: yes
16:04:03:  * Number of floating-point constants for compute programs: 16384
16:04:03:  * Number of integer constants for compute programs: 16384
16:04:03:  * Number of boolean constants for compute programs: 16384
16:04:03:  * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330 glsl400 glsl410 glsl420 glsl430
16:04:03:  * Texture Compression: yes
16:04:03:    - DXT: yes
16:04:03:    - VTC: no
16:04:03:    - PVRTC: no
16:04:03:    - ATC: no
16:04:03:    - ETC1: no
16:04:03:    - ETC2: yes
16:04:03:    - BC4/BC5: yes
16:04:03:    - BC6H/BC7: yes
16:04:03:    - ASTC: yes
16:04:03:  * Hardware Occlusion Query: yes
16:04:03:  * User clip planes: yes
16:04:03:  * VET_UBYTE4 vertex element type: yes
16:04:03:  * Infinite far plane projection: yes
16:04:03:  * Hardware render-to-texture: yes
16:04:03:  * Floating point textures: yes
16:04:03:  * Non-power-of-two textures: yes
16:04:03:  * 1d textures: yes
16:04:03:  * Volume textures: yes
16:04:03:  * Max Texture resolution (2D) 16384
16:04:03:  * Max Texture resolution (3D) 2048
16:04:03:  * Max Texture resolution (Cubemaps) 16384
16:04:03:  * Multiple Render Targets: 8
16:04:03:    - With different bit depths: yes
16:04:03:  * Point Sprites: yes
16:04:03:  * Extended point parameters: yes
16:04:03:  * Max Point Size: 80
16:04:03:  * Vertex texture fetch: yes
16:04:03:  * Number of world matrices: 0
16:04:03:  * Number of texture units: 16
16:04:03:  * Stencil buffer depth: 8
16:04:03:  * Number of vertex blend matrices: 0
16:04:03:    - Max vertex textures: 32
16:04:03:    - Vertex textures shared: yes
16:04:03:  * Render to Vertex Buffer : yes
16:04:03:  * Hardware Atomic Counters: yes
16:04:03:  * Shader 16-bit floating point (half): no
16:04:03:  * Compute max threads per threadgroup per axis: 1024, 1024, 64
16:04:03:  * Compute max threads per threadgroup total: 1024
16:04:03:  * GL 1.5 without VBO workaround: no
16:04:03:  * Frame Buffer objects: yes
16:04:03:  * Frame Buffer objects (ARB extension): no
16:04:03:  * Frame Buffer objects (ATI extension): no
16:04:03:  * PBuffer support: no
16:04:03:  * GL 1.5 without HW-occlusion workaround: no
16:04:03:  * Vertex Array Objects: yes
16:04:03:  * Using Reverse Z: yes
16:04:03: DefaultWorkQueue('Root') initialising on thread main.
16:04:03: Particle Renderer Type 'billboard' registered
16:04:03: OverlayElementFactory for type Panel registered.
16:04:03: OverlayElementFactory for type BorderPanel registered.
16:04:03: OverlayElementFactory for type TextArea registered.
16:04:03: Registering ResourceManager for type Font
16:04:03: Creating resource group Essential
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/packs/DebugPack.zip' of type 'Zip' to resource group 'Essential'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/packs/CornellBox.zip' of type 'Zip' to resource group 'Essential'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/2.0/scripts/materials/Common' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/2.0/scripts/materials/Common/Any' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/2.0/scripts/materials/Common/GLSL' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/2.0/scripts/materials/Common/GLSLES' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/2.0/scripts/materials/Common/HLSL' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/2.0/scripts/materials/Common/Metal' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/Hlms/Common/Any' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/Hlms/Common/GLSL' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/Hlms/Common/HLSL' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/Hlms/Common/Metal' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/Compute/Algorithms/IBL' of type 'FileSystem' to resource group 'General'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/Compute/Tools/Any' of type 'FileSystem' to resource group 'General'
16:04:03: Creating resource group Popular
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/2.0/scripts/Compositors' of type 'FileSystem' to resource group 'Popular'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/models' of type 'FileSystem' to resource group 'Popular'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
16:04:03: Added resource location '/home/rhys/Code/ogre/ogre-next/Samples/Media/materials/textures/Cubemaps' of type 'FileSystem' to resource group 'Popular'
16:04:03: Loading HlmsDiskCache from hlmsDiskCache1.bin
16:04:03: Applying HlmsDiskCache 1
16:04:03: Loading HlmsDiskCache from hlmsDiskCache3.bin
16:04:03: Applying HlmsDiskCache 3
16:04:03: Parsing scripts for resource group Autodetect
16:04:03: Finished parsing scripts for resource group Autodetect
16:04:03: Creating resources for group Autodetect
16:04:03: All done
16:04:03: Parsing scripts for resource group Essential
16:04:03: Parsing script Materials.material
16:04:03: Parsing script CornellBox.material.json
16:04:03: Parsing script DebugFont.fontdef
16:04:03: Finished parsing scripts for resource group Essential
16:04:03: Creating resources for group Essential
16:04:03: All done
16:04:03: Parsing scripts for resource group General
16:04:03: Parsing script Quad.program
16:04:03: Parsing script Copyback.material
16:04:03: Parsing script HiddenAreaMeshVr.material
16:04:03: Parsing script Sky.material
16:04:03: Parsing script PccDepthCompressor.material
16:04:03: Parsing script DepthUtils.material
16:04:03: Parsing script Atmosphere.material
16:04:03: Parsing script DPSM.material
16:04:03: Parsing script RadialDensityMask.material
16:04:03: Parsing script EsmGaussianBlurLogFilter.material
16:04:03: Parsing script DPM.material
16:04:03: Parsing script Mipmaps.material.json
16:04:03: Parsing script EsmGaussianBlurLogFilter.material.json
16:04:03: Parsing script IBL.material.json
16:04:03: Finished parsing scripts for resource group General
16:04:03: Creating resources for group General
16:04:03: All done
16:04:03: Parsing scripts for resource group Internal
16:04:03: Finished parsing scripts for resource group Internal
16:04:03: Creating resources for group Internal
16:04:03: All done
16:04:03: Parsing scripts for resource group Popular
16:04:03: Parsing script Tutorial_DynamicCubemap.compositor
16:04:03: Parsing script PlanarReflections.compositor
16:04:03: Parsing script LocalCubemaps.compositor
16:04:03: Parsing script StencilTest.compositor
16:04:03: Parsing script IrradianceFieldRaster.compositor
16:04:03: Parsing script TutorialSky_Postprocess.compositor
16:04:03: Parsing script StereoRendering.compositor
16:04:03: Parsing script Tutorial_Terrain.compositor
16:04:03: Parsing script Tutorial_OpenVRWorkspace.compositor
16:04:03: Parsing script UvBaking.compositor
16:04:03: Parsing script ShadowMapDebugging.compositor
16:04:03: Parsing script StaticShadowMaps.compositor
16:04:03: Parsing script Tutorial_ReconstructPosFromDepth.compositor
16:04:03: Parsing script PbsMaterials.compositor
16:04:03: Parsing script Refractions.compositor
16:04:03: Parsing script TutorialUav02_Setup.compositor
16:04:03: Parsing script TutorialUav01_Setup.compositor
16:04:03: Parsing script ScreenSpaceReflections.compositor
16:04:03: Parsing script InstancedStereo.compositor
16:04:03: Finished parsing scripts for resource group Popular
16:04:03: Creating resources for group Popular
16:04:03: All done
16:04:03: Mesh: Loading Cube_d.mesh.
16:04:03: WARNING: Cube_d.mesh is an older format ([MeshSerializer_v2.1 R1]); you should upgrade it as soon as possible using the OgreMeshTool tool.
16:04:03: Font DebugFont using texture size 512x512
16:04:03: Info: Freetype returned null for character 127 in font DebugFont
16:04:03: Info: Freetype returned null for character 128 in font DebugFont
16:04:03: Info: Freetype returned null for character 129 in font DebugFont
16:04:03: Info: Freetype returned null for character 130 in font DebugFont
16:04:03: Info: Freetype returned null for character 131 in font DebugFont
16:04:03: Info: Freetype returned null for character 132 in font DebugFont
16:04:03: Info: Freetype returned null for character 133 in font DebugFont
16:04:03: Info: Freetype returned null for character 134 in font DebugFont
16:04:03: Info: Freetype returned null for character 135 in font DebugFont
16:04:03: Info: Freetype returned null for character 136 in font DebugFont
16:04:03: Info: Freetype returned null for character 137 in font DebugFont
16:04:03: Info: Freetype returned null for character 138 in font DebugFont
16:04:03: Info: Freetype returned null for character 139 in font DebugFont
16:04:03: Info: Freetype returned null for character 140 in font DebugFont
16:04:03: Info: Freetype returned null for character 141 in font DebugFont
16:04:03: Info: Freetype returned null for character 142 in font DebugFont
16:04:03: Info: Freetype returned null for character 143 in font DebugFont
16:04:03: Info: Freetype returned null for character 144 in font DebugFont
16:04:03: Info: Freetype returned null for character 145 in font DebugFont
16:04:03: Info: Freetype returned null for character 146 in font DebugFont
16:04:03: Info: Freetype returned null for character 147 in font DebugFont
16:04:03: Info: Freetype returned null for character 148 in font DebugFont
16:04:03: Info: Freetype returned null for character 149 in font DebugFont
16:04:03: Info: Freetype returned null for character 150 in font DebugFont
16:04:03: Info: Freetype returned null for character 151 in font DebugFont
16:04:03: Info: Freetype returned null for character 152 in font DebugFont
16:04:03: Info: Freetype returned null for character 153 in font DebugFont
16:04:03: Info: Freetype returned null for character 154 in font DebugFont
16:04:03: Info: Freetype returned null for character 155 in font DebugFont
16:04:03: Info: Freetype returned null for character 156 in font DebugFont
16:04:03: Info: Freetype returned null for character 157 in font DebugFont
16:04:03: Info: Freetype returned null for character 158 in font DebugFont
16:04:03: Info: Freetype returned null for character 159 in font DebugFont
16:04:03: Info: Freetype returned null for character 160 in font DebugFont
16:04:06: Unregistering ResourceManager for type Font
16:04:06: DefaultWorkQueue('Root') shutting down on thread main.
16:04:06: *-*-* OGRE Shutdown
16:04:06: Unregistering ResourceManager for type OldSkeleton
16:04:06: Unregistering ResourceManager for type Mesh2
16:04:06: Unregistering ResourceManager for type Mesh
16:04:06: Unregistering ResourceManager for type Material
16:04:06: Unregistering ResourceManager for type HighLevelGpuProgram
16:04:06: Uninstalling plugin: GL 3+ RenderSystem
16:04:06: Unregistering ResourceManager for type GpuProgram
16:04:06: ******************************
*** Stopping GLX Subsystem ***
******************************
16:04:06: Plugin successfully uninstalled
16:04:06: Unloading library /home/rhys/Code/ogre/ogre-next/build/lib/RenderSystem_GL3Plus_d

Callstack

The application ran without crashing, and exited cleanly.

darksylinc commented 6 months ago

This should be reported to VMWare, not us.

Most likely they're having problem with instancing or indexing the world matrix buffer. We've seen that problem in the past with SW rasterizers such as llvmpipe.