OGRECave / ogre-next

aka ogre v2 - scene-oriented, flexible 3D C++ engine
https://ogrecave.github.io/ogre-next/api/latest
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Main: move the adjacency flag to render operation where it belongs #448

Closed bishopnator closed 1 month ago

bishopnator commented 4 months ago

instead of the geometry shader - for e.g. rendering adjacency buffers without an geometry shader attached.

patch based on https://forums.ogre3d.org/viewtopic.php?f=4&t=94417#p542277 https://github.com/OGRECave/ogre/pull/830/commits/ae9da1ba6f869846d5e46dcc80c55d23fbdd4708

darksylinc commented 1 month ago

This PR has been merged to master, but will not be merged against 2.3.

Thanks for your work!