Closed bishopnator closed 1 month ago
move the adjacency flag to render operation where it belongs instead of the geometry shader - for e.g. rendering adjacency buffers without an geometry shader attached.
I've pushed two changes to your PR (one to fix Clang Format, another to port your enum changes to Vulkan).
Once CI is done checking I'll merge your PR.
Thank you for the PR!!!
move the adjacency flag to render operation where it belongs instead of the geometry shader - for e.g. rendering adjacency buffers without an geometry shader attached.