OGRECave / ogre

scene-oriented, flexible 3D engine (C++, Python, C#, Java)
https://ogrecave.github.io/ogre/
MIT License
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14.2.0 forces wrong GL system #3059

Closed Niproblema closed 5 months ago

Niproblema commented 5 months ago

System Information

Detailled description

Ever since upgrading from 14.1.2 to 14.2.0 my app crashes when creating window. From the log I narrowed it down to what appears like a Ogre bug where wrong GL system is used. I specify GLX with

 Plugin=RenderSystem_GL

, however in the Ogre.log it appears that Ogre select EGL instead.

Ogre.log

Niproblema commented 5 months ago

Nvm, figure out I should build Ogre without EGL flag

paroj commented 5 months ago

https://en.wikipedia.org/wiki/EGL_(API)

https://en.wikipedia.org/wiki/OpenGL