Closed muddasar-de closed 11 months ago
confirmed.
This bug has been around forever
confirmed.
This bug has been around forever
Is there any solution regarding this ?
confirmed. This bug has been around forever
Is there any solution regarding this ?
not that I'm aware of.
Hey, you can try to increase the cache size in cornerstone, in the cache.setMax...
in the init file. If that didn't work, then your GPU has memory limitations. Theoretically we can use the 16 bit textures to reduce the memory footprint but that does not have full hardward support everywhere. Overall, this is something that gets fixed when webGPU gets adopted more
On Thu, 22 Jun 2023 at 9:17 PM, Alireza @.***> wrote:
Hey, you can try to increase the cache size in cornerstone, in the cache.setMax... in the init file. If that didn't work, then your GPU has memory limitations. Theoretically we can use the 16 bit textures to reduce the memory footprint but that does not have full hardward support everywhere. Overall, this is something that gets fixed when webGPU gets adopted more
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Thanks for the guidance. Will try and update the results.
Please re-open if still an issue
Describe the Bug
Error: CACHE_SIZE_EXCEEDED on loading CT in 2d MPR. Test CT-slices: 1500
Steps to Reproduce
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The current behavior
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The expected behavior
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OS
Windows 10
Node version
16.14.0
Browser
Chrome