Closed crazyvinvin closed 1 year ago
Hello again! We found a duplication bug for spawners with spawner.captureSpawner().
Setup like this:
Run in terminal:
lua spawner = peripheral.wrap("back") spawner.captureSpawner()
This drops one spawner, which is obviously the idea. However, rerunning:
spawner.captureSpawner()
Keeps dropping spawners. So this:
while true do spawner.captureSpawner() end
Will remove one spawner block and turn it into an entity item and then keep dropping infinite spawner items on the ground.
well, maybe i will need to make the spawner be inserted as an item and delete the block completely
Fixed in Dev
Spawner duplication bug
Hello again! We found a duplication bug for spawners with spawner.captureSpawner().
Steps to reproduce
Setup like this:
Run in terminal:
This drops one spawner, which is obviously the idea. However, rerunning:
Keeps dropping spawners. So this:
Will remove one spawner block and turn it into an entity item and then keep dropping infinite spawner items on the ground.