This is compiled by model compiler, but generates this in C# code:
/// <remarks />
public GetLogsFunctionMethodState GetLogs
{
get
{
return m_getLogsMethod;
}
set
{
if (!Object.ReferenceEquals(m_getLogsMethod, value))
{
ChangeMasks |= NodeStateChangeMasks.Children;
}
m_getLogsMethod = value;
}
}
#endregion
However, GetLogsFunctionMethodState does not exist. Furthermore, the other methods that do not have any custom input/output arguments seem to be a regular MethodState
I just looked at another issue from someone else here, it seems that the issue is the naming convention. The method name seems to cause the compiler to generate a new type
This is compiled by model compiler, but generates this in C# code:
However, GetLogsFunctionMethodState does not exist. Furthermore, the other methods that do not have any custom input/output arguments seem to be a regular MethodState