ORNL-Modelica / UnrealEngine-FMIPlugin

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Choosing both 32 and 64 bit options when exporting FMU with Dymola 2021x causes Unreal engine to crash when play is pressed. #14

Closed lewinj closed 3 years ago

lewinj commented 3 years ago

When exporting a FMU with Dymola2021x, choosing both 64 bit and 32 bit causes the Unreal Engine to crash when play is pressed and an object with the FMU as the M path is in the level.

greenwoodms06 commented 3 years ago

This does not appear to be a 64 vs 32 bit issue. If this comes up again we can revisit.