ORilot / DiscordStuff

A little play around with the Webhook feature of discord
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Save/Load System #13

Open sync-by-unito[bot] opened 8 months ago

sync-by-unito[bot] commented 8 months ago

Save and Load System:

Implement a save/load system in your game. When you instantiate a barrier, you save its position, rotation, and any other relevant data to a file. When you start the game, you read this file and instantiate the barriers at the saved positions. This is the most common approach for persisting game state across multiple sessions.

Implemented by Scott Deverinne

Validated by Tomas Premoli

┆Issue is synchronized with this Trello card by Unito