ORilot / DiscordStuff

A little play around with the Webhook feature of discord
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Barrier Pathfinding #25

Open sync-by-unito[bot] opened 8 months ago

sync-by-unito[bot] commented 8 months ago

We need to implement Barriers into the pathfinding scripts. This means that agents should go around the barriers, and not travel when the final destination is unreachable

Implemented By: Tomas Premoli

Validated By: Scott Deverinne

┆Issue is synchronized with this Trello card by Unito ┆Attachments: #37 Added Barrier Pathfinding Functionality

sync-by-unito[bot] commented 8 months ago

➤ Tomas Premoli commented:

This feature took much longer than expected as dealing with scenarios such as the destination and start being on the same edge with a barrier on it leading to issues.

This implementation works, however it could likely be more efficient. Beyond that, there is a 1 barrier per edge limit.