In order to make processes such as pathfinding, and other graph manipulation easier, we want to represent Edges as objects in the program, as opposed to their inclusion being only visual. These edges shouldn't be GameObjects, so they're not "in" the scene, however having the objects make certain interactions easier
In order to make processes such as pathfinding, and other graph manipulation easier, we want to represent Edges as objects in the program, as opposed to their inclusion being only visual. These edges shouldn't be GameObjects, so they're not "in" the scene, however having the objects make certain interactions easier
Implemented By: Tomas Premoli
Validated By: Scott Deverinne
┆Issue is synchronized with this Trello card by Unito ┆Attachments: #32 Improved Edge relations