ORilot / DiscordStuff

A little play around with the Webhook feature of discord
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Add Edge Objects for Greater Flexibility #31

Open sync-by-unito[bot] opened 5 months ago

sync-by-unito[bot] commented 5 months ago

In order to make processes such as pathfinding, and other graph manipulation easier, we want to represent Edges as objects in the program, as opposed to their inclusion being only visual. These edges shouldn't be GameObjects, so they're not "in" the scene, however having the objects make certain interactions easier

Implemented By: Tomas Premoli

Validated By: Scott Deverinne

┆Issue is synchronized with this Trello card by Unito ┆Attachments: #32 Improved Edge relations