Junction nodes are a type of a physical object in Unity Project. Its functionality is implemented in a stand-alone script that is attached to an empty.
This functionality is provided by JunctionNode class extending MonoBehaviour class with following private attribute:
vehicles passed [int]
initialised to 0
The class has following methods:
getter method for the [vehicle passed] attribute
VehiclePassed - method accepting no arguments, increments vehicles passed by 1.
Junction nodes are a type of a physical object in Unity Project. Its functionality is implemented in a stand-alone script that is attached to an empty.
This functionality is provided by JunctionNode class extending MonoBehaviour class with following private attribute:
The class has following methods:
Specified by: Zdenek Plesek
Implemented by: Scott DeVerinne
Validated by: Oscar Rilot
┆Issue is synchronized with this Trello card by Unito