On way to achieve that is through 3D array mask, or through stacking them as variables. One also generate them separately and stack the. Regionmask has the option mask_3D, which is binary. One can also generate them by looping through the region types.
On way to achieve that is through 3D array mask, or through stacking them as variables. One also generate them separately and stack the.
Regionmask
has the optionmask_3D
, which is binary. One can also generate them by looping through the region types.