like the display descriptor, it is processed by resolvePossibleRef() - so it can be a filename, a JSON Pointer reference (of which we only know how to handle the filename type), or an object matching the RenderManager config schema (which I don't believe is documented.
like the display descriptor, it is processed by
resolvePossibleRef()
- so it can be a filename, a JSON Pointer reference (of which we only know how to handle the filename type), or an object matching the RenderManager config schema (which I don't believe is documented.