OSVR / OSVR-Unity

Package for authoring OSVR experiences with Unity.
Apache License 2.0
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Check if number of Viewers, Eyes, or Surfaces in the scene exceeds the amount expected by DisplayConfig #118

Open DuFF14 opened 8 years ago

DuFF14 commented 8 years ago

Add error checking for if the number of VRViewers, VREyes, or VRSurfaces in the scene exceeds the number expected from DisplayConfig.

chase-cobb commented 8 years ago

@DuFF14 What is the expected behavior if the numbers exceed the expectations set by DisplayConfig?

DuFF14 commented 8 years ago

That is up for debate -- I haven't tried breaking it that way to see what happens. Throw an appropriate error message and fail? Throw a warning and let it run?