Adds a line in DisplayController.cs to Create RenderManager RenderBuffers after RenderManager and head/eyes/RenderTextures have been created. Previously, this was being done in the Unity Rendering Plugin in the same function that created/opened RenderManager. Here it is called from Unity after the RenderTextures have been created.
Adds a line in DisplayController.cs to Create RenderManager RenderBuffers after RenderManager and head/eyes/RenderTextures have been created. Previously, this was being done in the Unity Rendering Plugin in the same function that created/opened RenderManager. Here it is called from Unity after the RenderTextures have been created.