Closed demonixis closed 8 years ago
See https://github.com/OSVR/OSVR-Unity/issues/146 This requires a script to run at unitypackage build time since the DLLs are copied from Managed-OSVR at that time. Would be great to have this issued resolved if you are able to make a PR.
Hi,
I have a project which runs fine on a standalone build but when I try to build for Android, I've these errors
Edit : I know why
Dlls have to be checked only for the Editor and the standalone build. If you want I can prepare a PR with this fix.